Difference between revisions of "Antennae"
(Clarified effect to explain why it's not just a nerfed See Invisible, explained how monsters appear in tiles, added links) |
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|1||Detects all monsters within 3 tiles, even through [[wall]]s or opaque [[cloud]]s. Prohibits [[helmet]]s.||You have a pair of small antennae on your head. | |1||Detects all monsters within 3 tiles, even through [[wall]]s or opaque [[cloud]]s. Prohibits [[helmet]]s.||You have a pair of small antennae on your head. | ||
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− | |2||Range increases to 5 tiles.||You have a pair of antennae on your head. | + | |2||Range increases to 5 tiles. Prohibits helmets.||You have a pair of antennae on your head. |
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|3||Range increases to 7 tiles. Grants [[see invisible]]. Prohibits all headgear.||You have a pair of large antennae on your head. | |3||Range increases to 7 tiles. Grants [[see invisible]]. Prohibits all headgear.||You have a pair of large antennae on your head. |
Revision as of 21:54, 21 February 2014
Rank | Effect | Flavor |
1 | Detects all monsters within 3 tiles, even through walls or opaque clouds. Prohibits helmets. | You have a pair of small antennae on your head. |
2 | Range increases to 5 tiles. Prohibits helmets. | You have a pair of antennae on your head. |
3 | Range increases to 7 tiles. Grants see invisible. Prohibits all headgear. | You have a pair of large antennae on your head. |
Monsters not in LOS are revealed as { glyphs when playing in console mode, or as a variety of icons when playing in tiles. Attempting to move into hidden monsters (eg, trapdoor spiders) will halt your movement, without revealing the monster. Mimics will be revealed. | ||
Species: (in trunk: Formicids start with rank 3). Demonspawn can gain antennae as a body slot option. | ||