Difference between revisions of "Flees"
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− | [[Monster]]s with this [[:Category:Monster flag|flag]] can flee | + | [[Monster]]s with this [[:Category:Monster flag|flag]] can flee when reduced to less than 25% of their max [[HP]] or to less than 20 HP (whichever is lower), unless they are cornered. Monsters with less than 8 max HP will never flee. Fleeing monsters will eventually recover and turn to attack you. |
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*[[:Category:Flees|List of monsters that can flee]] | *[[:Category:Flees|List of monsters that can flee]] | ||
==Tips and Tricks== | ==Tips and Tricks== | ||
− | + | When engaging an enemy in melee, try to position yourself in such a way that if they do flee, you can quickly corner them. | |
==History== | ==History== | ||
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This flag was added in [[0.12]]. Before 0.12, the only monsters which would not flee were those with better than animal intelligence, the undead, plants, and nonliving monsters. | This flag was added in [[0.12]]. Before 0.12, the only monsters which would not flee were those with better than animal intelligence, the undead, plants, and nonliving monsters. | ||
− | [[Category:Flees | + | [[Category:Flees]] |
Revision as of 18:36, 8 May 2014
Version 0.14: This article may not be up to date for the latest stable release of Crawl.
Monsters with this flag can flee when reduced to less than 25% of their max HP or to less than 20 HP (whichever is lower), unless they are cornered. Monsters with less than 8 max HP will never flee. Fleeing monsters will eventually recover and turn to attack you.
Tips and Tricks
When engaging an enemy in melee, try to position yourself in such a way that if they do flee, you can quickly corner them.
History
Prior to 0.14, dragons, drakes, and crabs possessed the Flees flag.
This flag was added in 0.12. Before 0.12, the only monsters which would not flee were those with better than animal intelligence, the undead, plants, and nonliving monsters.