Difference between revisions of "Frozen"

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'''Frozen''' is a [[status effect]] which increases its victim's [[movement]] delay by 4 for its duration, leaving their action speed unaffected. This makes escape significantly more difficult, and makes maneuvering around the battlefield significantly more costly.
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'''Frozen''' is a [[status effect]] which increases its victim's [[movement]] delay by 4 for three turns, leaving their action speed unaffected. This makes escape significantly more difficult, and makes maneuvering around the battlefield significantly more costly.
  
 
Frozen can be inflicted by:
 
Frozen can be inflicted by:

Revision as of 15:24, 2 September 2014

Version 0.15: This article may not be up to date for the latest stable release of Crawl.


Frozen is a status effect which increases its victim's movement delay by 4 for three turns, leaving their action speed unaffected. This makes escape significantly more difficult, and makes maneuvering around the battlefield significantly more costly.

Frozen can be inflicted by:

History

Frozen was added in 0.14.