Difference between revisions of "Wand of teleportation"
(updated to 0.17) |
(Mark as obsolete; update flavor) |
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− | {{ | + | {{obsolete}} |
{{item | {{item | ||
|itemtype = Wand | |itemtype = Wand | ||
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|weight = 10.0 | |weight = 10.0 | ||
}} | }} | ||
− | {{flavour|A magical device which causes a creature to be randomly translocated.}} | + | {{flavour|A magical device which causes a creature to be randomly translocated after a short delay.}} |
Zapping a '''wand of teleportation''' inflicts the target (usually you) with the {{LightBlue|Tele}} [[status effect]], causing it to [[teleport]] away a few turns later. When used against a monster, it must overcome the target's [[magic resistance]] to have any effect. On a success, the target will look "slightly unstable." Alternatively, you can use this wand on a target during the turns just prior to its teleport to negate the status effect, preventing the teleport entirely. | Zapping a '''wand of teleportation''' inflicts the target (usually you) with the {{LightBlue|Tele}} [[status effect]], causing it to [[teleport]] away a few turns later. When used against a monster, it must overcome the target's [[magic resistance]] to have any effect. On a success, the target will look "slightly unstable." Alternatively, you can use this wand on a target during the turns just prior to its teleport to negate the status effect, preventing the teleport entirely. | ||
A [[wand]] of teleportation is superior to a stack of [[scrolls of teleportation]], if only because it can still be used while [[silence]]d. They are one of the least common wands, but most games will contain enough scrolls of teleportation to make them unnecessary. They can hold at most 9 charges. | A [[wand]] of teleportation is superior to a stack of [[scrolls of teleportation]], if only because it can still be used while [[silence]]d. They are one of the least common wands, but most games will contain enough scrolls of teleportation to make them unnecessary. They can hold at most 9 charges. | ||
+ | |||
+ | ==History== | ||
+ | Wands of teleportation were removed in [[0.20]]. |
Revision as of 13:59, 2 September 2017
A magical device which causes a creature to be randomly translocated after a short delay. |
Zapping a wand of teleportation inflicts the target (usually you) with the Tele status effect, causing it to teleport away a few turns later. When used against a monster, it must overcome the target's magic resistance to have any effect. On a success, the target will look "slightly unstable." Alternatively, you can use this wand on a target during the turns just prior to its teleport to negate the status effect, preventing the teleport entirely.
A wand of teleportation is superior to a stack of scrolls of teleportation, if only because it can still be used while silenced. They are one of the least common wands, but most games will contain enough scrolls of teleportation to make them unnecessary. They can hold at most 9 charges.
History
Wands of teleportation were removed in 0.20.