Difference between revisions of "Monstrous Menagerie"

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There are two chances for an additional Harpy. One is ''<power> in 80'', and the other is ''<power> - 75 in 100''.<ref>{{source ref|0.19.0|spl-summoning.cc|280}}</ref>
 
There are two chances for an additional Harpy. One is ''<power> in 80'', and the other is ''<power> - 75 in 100''.<ref>{{source ref|0.19.0|spl-summoning.cc|280}}</ref>
  
Summoned monsters gain 0 to 6 additional [[HD]] based on spell power. The formula is ''(<power> - 50) / 25'', randomly rounded to an integer.<ref>{{source ref|0.19.0|spl-summoning.cc|289}}</ref>
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Summoned monsters gain 0 to 6 additional [[hit dice]] based on spell power. The formula is ''(<power> - 50) / 25'', randomly rounded to an integer.<ref>{{source ref|0.19.0|spl-summoning.cc|289}}</ref>
  
 
Duration of the summons is around 36 turns, it does not depend on the spell power.
 
Duration of the summons is around 36 turns, it does not depend on the spell power.
  
 
==Monster Version==
 
==Monster Version==
The monster version functions like the player version, except no HD bonus is given to the summoned creatures.
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The monster version functions like the player version, except no hit dice bonus is given to the summoned creatures.
  
 
{{monsters with spell}}
 
{{monsters with spell}}

Revision as of 12:47, 24 November 2016

Version 0.19: This article may not be up to date for the latest stable release of Crawl.
Monstrous menagerie.png Monstrous Menagerie
Level 7
School1 Summoning
Source(s) Book of Beasts
Casting noise 5
Spell noise 0
Power Cap 200
Flags Mons abjure
Summons a powerful exotic creature to the caster's aid: a manticore, a lindwurm, or, at high power, even a sphinx. Casting the spell at higher power also increases the strength of the beasts themselves.

Monstrous Menagerie is a level 7 Summoning spell which summons an exotic creature or a pack of Harpies.

Effect

One beast or up to three harpies are summoned. Higher spell power gives a chance of a Sphinx, boosts the strength of the creature(s) and increases the number of Harpies summoned.

Possible summons:

There is a spell power dependent chance for a Sphinx, (1 - 61 / <power>) / 2[1]. If Sphinx wasn't summoned there is an equal chance of Harpies, a Manticore or a Lindwurm. For Dithmenos worshippers Lindwurm is replaced by a Manticore.

There are two chances for an additional Harpy. One is <power> in 80, and the other is <power> - 75 in 100.[2]

Summoned monsters gain 0 to 6 additional hit dice based on spell power. The formula is (<power> - 50) / 25, randomly rounded to an integer.[3]

Duration of the summons is around 36 turns, it does not depend on the spell power.

Monster Version

The monster version functions like the player version, except no hit dice bonus is given to the summoned creatures.

The following enemies cast Monstrous Menagerie:

History

In 0.18 the spell level was increased from 6 to 7.

In 0.16 the spell got its summon cap reduced by one.

Monstrous Menagerie was added in 0.14.

References