Monstrous Menagerie
Monstrous Menagerie
Monstrous Menagerie is a level 7 Summoning spell which summons an exotic, ranged creature.
Useful Info
One beast is summoned. Possible summons include:
Higher spell power increases a chance to summon a sphinx, and boosts the strength of the creature.
- Chance of a sphinx is equal to
(1 - 61 / <power>) / 2
.[1] Otherwise, there's an equal chance of a manticore or lindwurm. - Summoned monsters gain from 0 to 6 additional HD based on spell power. The summon gains
(<power> - 50) / 25
HD, rounded in a weighted fashion.[2]
Duration of the summons is around 36 turns; it does not depend on the spell power.
There is a summon limit of 2; additional summons will cause the oldest to very quickly time out.
Strategy
The most standard of the level 7 Summonings spells. All monsters from this spell can attack from range, a distinct advantage compared to the lower level summons. Having a summon cap of 2 is also nice.
Monster Version
The monster version functions like the player version, except no HD bonus is given to the summoned creatures.
The following enemies cast Monstrous Menagerie:
- @
Kirke
History
- In 0.33, Monstrous Menagerie will be a monster-only spell, and the sphinx will be replaced with a sphinx marauder. The player version will be replaced with Sphinx Sisters.
- Prior to 0.28, Monstrous Menagerie had a summon cap of 4.
- Prior to 0.27, Monstrous Menagerie could summon 1-3 harpies.
- Prior to 0.22, for followers of Dithmenos, lindwurms were replaced by manticores.
- Prior to 0.18, Monstrous Menagerie was a level 6 spell.
- Prior to 0.17, this spell was found in the Book of Beasts and Book of Summonings, but not the Grand Grimoire.
- Prior to 0.16, this spell had a summon cap of 5.
- Monstrous Menagerie was added in 0.14.
References
- ↑ spl-summoning.cc:233 (0.30.0)
- ↑ spl-summoning.cc:241 (0.30.0)