|Summons a powerful exotic creature to the caster's aid. It may call forth a harpy, manticore or lindwurm, and at high power may summon a sphinx, or an entire pack of harpies. With high power the individual creatures will also gain increased strength.|
There is a spell power dependent chance for a Sphinx, (1 - 61 / <power>) / 2. If Sphinx wasn't summoned there is an equal chance of Harpies, a Manticore or a Lindwurm. For Dithmenos worshippers Lindwurm is replaced by a Manticore.
There are two chances for an additional Harpy. One is <power> in 80, and the other is <power> - 75 in 100.
Duration of the summons is around 36 turns, it does not depend on the spell power.
The monster version functions like the player version, except no hit dice bonus is given to the summoned creatures.
The following enemies cast Monstrous Menagerie:
- @ Kirke
The following enemies may be able to cast Monstrous Menagerie, depending on their spell set:
In 0.18 the spell level was increased from 6 to 7.
In 0.16 the spell got its summon cap reduced by one.
Monstrous Menagerie was added in 0.14.