Difference between revisions of "Robe of Misfortune"

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{{flavour|A splendid flowing robe of fur and silk.}}
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{{flavour|A splendid flowing robe of fur and silk whose lucky colour has faded.}}
[[File:Robe_of_misfortune.png]] '''''A robe''''' ''[with a randomized appearance]''
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[[File:Robe_of_misfortune.png]]'''''the +5 robe of Misfortune'''''
  
-5 [[robe]]
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+5 [[robe]]
  
Cursed, recurses itself on equip<br>
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+5 EV<br>
-5 EV<br>
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[[Harm]] property (+30% damage dealt, +20% damage taken)<br>
Prevents Spellcasting<br>
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Causes draining when unequipped<br>
Forces Teleportation<br>
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Causes [[magical contamination]] when unequipped<br>
-100 Stealth<br>
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Can [[slow]] the wearer on taking damage<br>
Causes heavy [[magical contamination]] when taken off
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Can [[corrode]] the wearer on taking damage<br>
  
 
==Desirability==
 
==Desirability==
Easily the worst artefact in the game. It is quite dangerous to wear for any period of time, given its teleportitis and its prevention of spellcasting. And due to its randomized appearance, wearing any unidentified randart robe always poses a risk. Make sure you have [[scrolls of remove curse]] handy.
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On the surface this looks like a reasonable artefact: +5 enchantment, +5 EV, and boosts your damage relative to enemies'. However, it has some other, more dangerous properties, *Slow and *Corrode, which could cause you to become weakened and unable to run away in a dangerous fight after having already taken half your HP in damage. It is therefore a dubious artefact that should only be used if you're confident you can deal with the slow and corrosion properties—and this is not to mention the *Drain and *Contam properties of this artefact that make it rather dangerous to remove after you've put it on.
  
 
==History==
 
==History==
*In 0.23, this unrand will be reworked to have a unique appearance and instead be '''the +5 robe of Misfortune {EV+5 Harm *Drain *Contam *Slow *Corrode}'''. It will be described as also inflicting misfortune on monsters; this being a reference to the AC and EV boost, and the +30% damage boost from [[amulet of harm|Harm]].
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*Prior to [[0.23]], this unrand had a randomised appearance and was not pre-identified on sight, and was a completely useless and terrible item, rather than just a dubious item: it was -5 {EV-5 -Cast *Tele Stlth-- *Contam *Drain *Curse}.
 
*Prior to [[0.19]], the EV penalty was only -4, and the robe had -2 penalties to Dex, Str, and Int.
 
*Prior to [[0.19]], the EV penalty was only -4, and the robe had -2 penalties to Dex, Str, and Int.
 
*Prior to [[0.15]] the stealth penalty was -80.
 
*Prior to [[0.15]] the stealth penalty was -80.

Revision as of 20:25, 7 February 2019

Version 0.23: This article may not be up to date for the latest stable release of Crawl.
A splendid flowing robe of fur and silk whose lucky colour has faded.

Robe of misfortune.pngthe +5 robe of Misfortune

+5 robe

+5 EV
Harm property (+30% damage dealt, +20% damage taken)
Causes draining when unequipped
Causes magical contamination when unequipped
Can slow the wearer on taking damage
Can corrode the wearer on taking damage

Desirability

On the surface this looks like a reasonable artefact: +5 enchantment, +5 EV, and boosts your damage relative to enemies'. However, it has some other, more dangerous properties, *Slow and *Corrode, which could cause you to become weakened and unable to run away in a dangerous fight after having already taken half your HP in damage. It is therefore a dubious artefact that should only be used if you're confident you can deal with the slow and corrosion properties—and this is not to mention the *Drain and *Contam properties of this artefact that make it rather dangerous to remove after you've put it on.

History

  • Prior to 0.23, this unrand had a randomised appearance and was not pre-identified on sight, and was a completely useless and terrible item, rather than just a dubious item: it was -5 {EV-5 -Cast *Tele Stlth-- *Contam *Drain *Curse}.
  • Prior to 0.19, the EV penalty was only -4, and the robe had -2 penalties to Dex, Str, and Int.
  • Prior to 0.15 the stealth penalty was -80.
  • Prior to 0.12, the Robe of Misfortune was even more dangerous to wear, as it would increase your magical contamination while you wore it. However, since its contamination was gradual, it was far less dangerous to try on if you had a scroll of remove curse handy.