Difference between revisions of "Breath"

From CrawlWiki
Jump to: navigation, search
m (Add flavor and bump version)
(version bump, add durations)
Line 1: Line 1:
{{version023}}
+
{{version030}}
 
{{flavour|You are catching your breath, and are unable to use your innate breath ability until the status expires.}}
 
{{flavour|You are catching your breath, and are unable to use your innate breath ability until the status expires.}}
 +
'''Breath''' is a short [[status effect]] which prevents the use of breath- or spit- based attacks for its duration. It essentially acts as a cooldown timer for these abilities.
  
'''Breath''' is a temporary [[status effect]] which prevents your character from using any of a variety of oral attacks. It essentially functions as a cool-down timer, preventing you from abusing certain powerful abilities. This includes the following:
+
The following player abilities cause and are affected by Breath:
*[[Draconian breath attacks]] from being level 7+ [[draconian]] or having appropriate [[mutation]]s;
+
*[[Draconian breath attacks]] from being an XL 7 [[draconian]]
*The [[Spit Poison]] attack from being a [[naga]]; and
+
**The [[Fire Breath]] attack from being in [[Dragon Form]]
*The [[Fire Breath]] attack from being in [[Dragon Form]].
+
*The [[Spit Poison]] attack from being a [[Naga]]
  
This condition occurs immediately after successfully using of any of these abilities. There is no way to cure it; it simply goes away after a few turns. A failed attempt to use one of these abilities does not cause the breath status effect.
+
For players, regardless of the ability, Breath lasts for <code>1 + 1d10 + 1d(30 - XL)</code> turns.<ref>{{source ref|0.30.1|mon-cast.cc|4516}}</ref>
  
While monsters are also subject to breath timers after using these abilities, be aware that they recover ''much'' faster than player characters.
+
Monsters that have spells with the [[spell slot flag|breath flag]] are also subject to a Breath cooldown. Examples include [[dragon]]s and [[ironbound convoker]]s. For monsters, Breath always lasts for 1-5 turns.<ref>{{source ref|0.30.1|mon-cast.cc|4516}}</ref>
 +
 
 +
==References==
 +
<references/>
  
 
[[Category:Status effects]]
 
[[Category:Status effects]]

Revision as of 02:22, 28 December 2023

Version 0.30: This article may not be up to date for the latest stable release of Crawl.
You are catching your breath, and are unable to use your innate breath ability until the status expires.

Breath is a short status effect which prevents the use of breath- or spit- based attacks for its duration. It essentially acts as a cooldown timer for these abilities.

The following player abilities cause and are affected by Breath:

For players, regardless of the ability, Breath lasts for 1 + 1d10 + 1d(30 - XL) turns.[1]

Monsters that have spells with the breath flag are also subject to a Breath cooldown. Examples include dragons and ironbound convokers. For monsters, Breath always lasts for 1-5 turns.[2]

References