Difference between revisions of "Shaft card"
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− | {{flavour|The card depicts a traveler plummeting into a chasm that has opened beneath them. | + | {{flavour|The card depicts a traveler plummeting into a chasm that has opened beneath them. |
− | + | Drawing this card will create a shaft beneath the user, and possibly beneath their enemies.}} | |
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− | It could be found in the following [[Decks|decks]] | + | The Shaft card creates a [[shaft]] beneath the player or a monster. The player has to stand on a floor tile, because the card cannot create a shaft in [[water]] and beneath [[shop]]s, [[fountain]]s, or other [[dungeon features]]. The card has no effect on the final level of a branch, in single-floor branches, in the [[Abyss]], [[Hell]], [[Pandemonium]], or [[Ziggurat]]s; drawing it will only waste a turn. |
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+ | The chance to shaft a hostile monster depends on the card's power: <code><power> / 3</code><ref>{{source ref|0.25.0|decks.cc|1039}}</ref>. Note that the card can shaft all monsters in your [[line of sight]], even the [[invisible]] ones. | ||
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+ | It could be found in the following [[Decks|decks]]: | ||
{| class="prettytable" | {| class="prettytable" | ||
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==History== | ==History== | ||
− | This card was one of 23 cards to be kept in the deck simplification of [[0.19]], however the deck of defence was removed in this version. | + | *The Shaft card will be removed in [[0.26]]. |
+ | *This card was one of 23 cards to be kept in the deck simplification of [[0.19]], however the deck of defence was removed in this version. | ||
+ | *The Shaft card was added in [[0.15]] to replace the [[Flight card]]. | ||
− | + | ==References== | |
+ | <references /> | ||
==See also== | ==See also== | ||
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[[Category: Deck]] | [[Category: Deck]] | ||
+ | [[Category:Crystal Ball Articles]] |
Revision as of 13:36, 2 September 2020
Version 0.25: This article may not be up to date for the latest stable release of Crawl.
The card depicts a traveler plummeting into a chasm that has opened beneath them.
Drawing this card will create a shaft beneath the user, and possibly beneath their enemies. |
The Shaft card creates a shaft beneath the player or a monster. The player has to stand on a floor tile, because the card cannot create a shaft in water and beneath shops, fountains, or other dungeon features. The card has no effect on the final level of a branch, in single-floor branches, in the Abyss, Hell, Pandemonium, or Ziggurats; drawing it will only waste a turn.
The chance to shaft a hostile monster depends on the card's power: <power> / 3
[1]. Note that the card can shaft all monsters in your line of sight, even the invisible ones.
It could be found in the following decks:
0.15 | 0.16 | 0.17 | 0.18 | 0.19 and beyond |
---|---|---|---|---|
History
- The Shaft card will be removed in 0.26.
- This card was one of 23 cards to be kept in the deck simplification of 0.19, however the deck of defence was removed in this version.
- The Shaft card was added in 0.15 to replace the Flight card.
References
- ↑ decks.cc:1039 (0.25.0)