Difference between revisions of "Shaft card"

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{{flavour|The card depicts a traveler plummeting into a chasm that has opened beneath them.}}
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{{flavour|The card depicts a traveler plummeting into a chasm that has opened beneath them.
<!-- THIS NEEDS MORE INFORMATION ABOUT THE SPECIFIC EFFECTS DEPENDENT ON POWER LEVEL -->
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Drawing this card will create a shaft beneath the user, and possibly beneath their enemies.}}
The Shaft card creates a [[shaft]] beneath the player or a monster.
 
  
It could be found in the following [[Decks|decks]] over these two versions.
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The Shaft card creates a [[shaft]] beneath the player or a monster. The player has to stand on a floor tile, because the card  cannot create a shaft in [[water]] and beneath [[shop]]s, [[fountain]]s, or other [[dungeon features]]. The card has no effect on the final level of a branch, in single-floor branches, in the [[Abyss]], [[Hell]], [[Pandemonium]], or [[Ziggurat]]s; drawing it will only waste a turn.
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The chance to shaft a hostile monster depends on the card's power: <code><power> / 3</code><ref>{{source ref|0.25.0|decks.cc|1039}}</ref>. Note that the card can shaft all monsters in your [[line of sight]], even the [[invisible]] ones.
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It could be found in the following [[Decks|decks]]:
  
 
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{| class="prettytable"
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==History==
 
==History==
This card was one of 23 cards to be kept in the deck simplification of [[0.19]], however the deck of defence was removed in this version.
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*The Shaft card will be removed in [[0.26]].
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*This card was one of 23 cards to be kept in the deck simplification of [[0.19]], however the deck of defence was removed in this version.
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*The Shaft card was added in [[0.15]] to replace the [[Flight card]].
  
The Shaft card was added in [[0.15]] to replace the [[Flight card]].
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==References==
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<references />
  
 
==See also==
 
==See also==
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[[Category: Deck]]
 
[[Category: Deck]]
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[[Category:Crystal Ball Articles]]

Revision as of 13:36, 2 September 2020

Version 0.25: This article may not be up to date for the latest stable release of Crawl.
The card depicts a traveler plummeting into a chasm that has opened beneath them.

Drawing this card will create a shaft beneath the user, and possibly beneath their enemies.

The Shaft card creates a shaft beneath the player or a monster. The player has to stand on a floor tile, because the card cannot create a shaft in water and beneath shops, fountains, or other dungeon features. The card has no effect on the final level of a branch, in single-floor branches, in the Abyss, Hell, Pandemonium, or Ziggurats; drawing it will only waste a turn.

The chance to shaft a hostile monster depends on the card's power: <power> / 3[1]. Note that the card can shaft all monsters in your line of sight, even the invisible ones.

It could be found in the following decks:

0.15 0.16 0.17 0.18 0.19 and beyond

Changes
Defence
Escape
Wonders

Defence
Escape

Defence
Escape

Defence
Escape

Escape

History

  • The Shaft card will be removed in 0.26.
  • This card was one of 23 cards to be kept in the deck simplification of 0.19, however the deck of defence was removed in this version.
  • The Shaft card was added in 0.15 to replace the Flight card.

References

  1. decks.cc:1039 (0.25.0)

See also