Difference between revisions of "Channeling"
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{{flavour|Dramatically increases the user's regeneration of magical power for a duration that increases with Invocations skill.}} | {{flavour|Dramatically increases the user's regeneration of magical power for a duration that increases with Invocations skill.}} | ||
− | ''' | + | '''Channelling''' is the act of restoring MP to a character. There are two types: |
+ | ==Active Channeling== | ||
+ | '''Channel Magic''' is an [[ability]] that allows worshipers of [[Sif Muna]] to restore [[MP]] much more quickly. You gain this ability at * [[piety]]. | ||
The ability's success rate starts at 60%, increased by 4% for each of your levels of [[Invocations]] and additionally by <code>piety/25</code>%. | The ability's success rate starts at 60%, increased by 4% for each of your levels of [[Invocations]] and additionally by <code>piety/25</code>%. | ||
The amount of MP recovered is 3-5 per turn for <code>4 + random2avg(2 * Invocations / 3)</code> turns, which is roughly equal to 4 to <code>4 + 0.66 * Invocations</code> turns. | The amount of MP recovered is 3-5 per turn for <code>4 + random2avg(2 * Invocations / 3)</code> turns, which is roughly equal to 4 to <code>4 + 0.66 * Invocations</code> turns. | ||
− | + | ==Passive Channeling== | |
+ | The [[Orb of Energy]] and [[staff of Wucad Mu]] allow you to passively channel energy. | ||
+ | |||
+ | When casting a spell while wielding a source of passive channeling you have an <code>Evocations * sources / 54</code> chance of regaining the MP used in the spell (100% chance at 27 Evocations). Each time this happens, you have a <code>1 / (Evocations - MP cost)^sources</code> chance of either being confused for <code>1 + 1d4</code> turns or losing 1-5 [[intelligence]]. | ||
==History== | ==History== | ||
− | *Prior to [[0.26]], you could actively channel magic by using a [[staff of energy]] | + | *Prior to [[0.28]], different sources of passive channeling did not exist (thus, they could not stack) |
+ | *Prior to [[0.26]], you could actively channel magic by using a [[staff of energy]] [[Evocations]] skill. In [[0.27]], the [[staff of Wucad Mu]]'s active channeling was removed, too. | ||
*Prior to [[0.24]], Channel Magic was Sif Muna's *** ability. | *Prior to [[0.24]], Channel Magic was Sif Muna's *** ability. | ||
*Prior to [[0.19]], Channel Magic was not based on a duration. With each use, it recovered a small amount of MP, depending on Invocations skill, and cost hunger but no piety. It was also referred to as '''Channel energy'''. | *Prior to [[0.19]], Channel Magic was not based on a duration. With each use, it recovered a small amount of MP, depending on Invocations skill, and cost hunger but no piety. It was also referred to as '''Channel energy'''. |
Revision as of 07:41, 4 February 2022
Dramatically increases the user's regeneration of magical power for a duration that increases with Invocations skill. |
Channelling is the act of restoring MP to a character. There are two types:
Active Channeling
Channel Magic is an ability that allows worshipers of Sif Muna to restore MP much more quickly. You gain this ability at * piety.
The ability's success rate starts at 60%, increased by 4% for each of your levels of Invocations and additionally by piety/25
%.
The amount of MP recovered is 3-5 per turn for 4 + random2avg(2 * Invocations / 3)
turns, which is roughly equal to 4 to 4 + 0.66 * Invocations
turns.
Passive Channeling
The Orb of Energy and staff of Wucad Mu allow you to passively channel energy.
When casting a spell while wielding a source of passive channeling you have an Evocations * sources / 54
chance of regaining the MP used in the spell (100% chance at 27 Evocations). Each time this happens, you have a 1 / (Evocations - MP cost)^sources
chance of either being confused for 1 + 1d4
turns or losing 1-5 intelligence.
History
- Prior to 0.28, different sources of passive channeling did not exist (thus, they could not stack)
- Prior to 0.26, you could actively channel magic by using a staff of energy Evocations skill. In 0.27, the staff of Wucad Mu's active channeling was removed, too.
- Prior to 0.24, Channel Magic was Sif Muna's *** ability.
- Prior to 0.19, Channel Magic was not based on a duration. With each use, it recovered a small amount of MP, depending on Invocations skill, and cost hunger but no piety. It was also referred to as Channel energy.