Invocations denotes how skillful your character is at beseeching a deity for help. It improves the power and/or success rate of most god-given powers.
The average aptitude of all species, excluding coloured draconian, is 0.731.
Invocations skill is useful when worshipping one of the follow gods.
- Fedhas Madash
- Nemelex Xobeh
- Qazlal Stormbringer
- Sif Muna
- The Shining One
Of the remaining gods Kikubaaqudgha's abilities are powered by Necromancy. Ashenzari, Gozag Ym Sagoz, Jiyva, Ru and Trog give abilities that are independent of skills. Vehumet and Xom don't provide any active abilities.
- Prior to 0.19, Nemelex Xobeh's skills were based on Evocations
- Prior to 0.14, Jiyva's skills were based on Invocations.
- In 0.12, a hidden special cost for training Invocations was removed and aptitudes were adjusted.
|Melee||Short Blades • Long Blades • Axes • Maces & Flails • Polearms • Staves • Unarmed Combat|
|Ranged||Bows • Crossbows • Throwing • Slings|
|Physical||Fighting • Armour • Dodging • Stealth • Shields|
|Magical||Spellcasting • Invocations • Evocations|
|Spell Schools||Air • Charms • Conjurations • Earth • Fire • Hexes • Ice • Necromancy • Poison • Summoning • Translocations • Transmutations|