Difference between revisions of "Arga"
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'''Arga'''<ref>{{source ref|0.28.0|art-data.txt|594}}</ref> is a broad axe, one of the most versatile (if not most powerful) one-handers, with the speed brand, the most powerful and consistent brand for natural creatures. Its quick delay and +8 enchant also make it very easy to train up. Suffice to say, Arga is an incredibly powerful artefact weapon that can easily define a run, viable to swap to even in the later portions of the midgame. The willpower boost is just a cherry on top. | '''Arga'''<ref>{{source ref|0.28.0|art-data.txt|594}}</ref> is a broad axe, one of the most versatile (if not most powerful) one-handers, with the speed brand, the most powerful and consistent brand for natural creatures. Its quick delay and +8 enchant also make it very easy to train up. Suffice to say, Arga is an incredibly powerful artefact weapon that can easily define a run, viable to swap to even in the later portions of the midgame. The willpower boost is just a cherry on top. | ||
− | While a weapon with [[holy wrath]] might be stronger in the | + | While a weapon with [[holy wrath]] might be stronger in the 15 rune portion of the game, Arga is still useful for anything unaffected by it, or if you're [[undead]]/[[demonspawn|demonic]] and unable to wield holy wrath. |
==History== | ==History== |
Revision as of 04:36, 2 August 2022
Version 0.28: This article may not be up to date for the latest stable release of Crawl.
A beautiful mithril axe, probably lost by some dwarven hero. |
+8 broad axe
Speed brand
+40 Will
Desirability
Arga[1] is a broad axe, one of the most versatile (if not most powerful) one-handers, with the speed brand, the most powerful and consistent brand for natural creatures. Its quick delay and +8 enchant also make it very easy to train up. Suffice to say, Arga is an incredibly powerful artefact weapon that can easily define a run, viable to swap to even in the later portions of the midgame. The willpower boost is just a cherry on top.
While a weapon with holy wrath might be stronger in the 15 rune portion of the game, Arga is still useful for anything unaffected by it, or if you're undead/demonic and unable to wield holy wrath.
History
- Prior to 0.19, Arga had a +2 Strength bonus.
- Prior to 0.15, Arga had a +10, +6 enchantment bonus.
- Prior to 0.14, Arga had a smaller magic resistance bonus.
- Prior to 0.13, Arga was a war axe.
References
- ↑ art-data.txt:594 (0.28.0)