Difference between revisions of "Summon Guardian Golem"

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==Effect==
 
==Effect==
Summons a single [[guardian golem]]; it cannot attack, but it will immediately [[Injury Bond|share damage]] done to other allies (but not the caster). If the golem is heavily damaged, it may gain the [[Inner Flame]] status. Higher [[spell power]] increases the golem's durability.
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Summons a single [[guardian golem]]; it cannot attack, but it will immediately [[Injury Bond|share damage]] done to other allies (but not the caster). When the golem is below 1/2 health, it will always gain the explosive [[Inner Flame]] status<ref>{{source ref|0.29.0|mon-abil.cc|1097}}</ref>. Higher [[spell power]] increases the golem's durability.
  
 
The golem's [[hit dice]] is <code>4 + <power> / 16</code> (randomly rounded).<ref>{{source ref|0.28.0|spl-summoning.cc|873}}</ref>
 
The golem's [[hit dice]] is <code>4 + <power> / 16</code> (randomly rounded).<ref>{{source ref|0.28.0|spl-summoning.cc|873}}</ref>
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==History==
 
==History==
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* Prior to [[0.27]], guardian golems only had a 1/4 chance to be lit with Inner Flame.
 
* In [[0.17]], the spell level was lowered from 4 to 3.
 
* In [[0.17]], the spell level was lowered from 4 to 3.
 
* Summon Guardian Golem was added in [[0.14]].
 
* Summon Guardian Golem was added in [[0.14]].

Revision as of 06:23, 28 August 2022

Version 0.28: This article may not be up to date for the latest stable release of Crawl.

Summon Guardian Golem

Summon Guardian Golem is a level 3 Hexes/Summoning spell which summons a guardian golem.

Effect

Summons a single guardian golem; it cannot attack, but it will immediately share damage done to other allies (but not the caster). When the golem is below 1/2 health, it will always gain the explosive Inner Flame status[1]. Higher spell power increases the golem's durability.

The golem's hit dice is 4 + <power> / 16 (randomly rounded).[2]

Duration of the summon is around 27 turns. It is not affected by spell power.

Strategy

  • A guardian golem can significantly extend the combat duration of your other summons. Just be sure to keep a safe distance in case it explodes.
  • Even if you have no other way to gain allies, a guardian golem still has enough durability to stand in a corridor and take hits while you retreat. It is also completely immune to Hexes and has resistance to several elements.
  • Despite having no way to attack on its own, the fact that a guardian golem can gain Inner Flame when damaged lets you use it offensively; summon one in a corridor or other convenient checkpoint, take a step or two back, and let the fireworks ensue.
    • This is effective against enemies with high melee damage, such as gnolls or ogres, but low-damage enemies (such as basic orcs) are unable to detonate the Golem before the duration expires.
  • Gods that forbid harming your allies will not mind a Guardian Golem incidentally blowing up.

History

  • Prior to 0.27, guardian golems only had a 1/4 chance to be lit with Inner Flame.
  • In 0.17, the spell level was lowered from 4 to 3.
  • Summon Guardian Golem was added in 0.14.

References