Difference between revisions of "Bloodbane"
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==Desirability== | ==Desirability== | ||
− | '''Bloodbane''' is an endgame weapon, but the berserkitis is very risky. Being [[undead]] or having [[clarity]] will negate berserkitis, allowing you to use a +8 vorpal demon blade with minimal penalty. Since Bloodbane doesn't [[curse]] itself on equip, | + | '''Bloodbane''' is an endgame weapon, but the berserkitis is very risky. Being [[undead]] or having [[clarity]] will negate berserkitis, allowing you to use a +8 vorpal demon blade with minimal penalty. Since Bloodbane doesn't [[curse]] itself on equip, other characters can switch to in situations where berserking is safe. |
==History== | ==History== |
Revision as of 03:30, 3 August 2023
Obsolete: This article refers to an aspect of the game which has been removed. It is retained for historical reference only.
A blade forged in Hell by the sacrifice of countless tortured souls. It inflicts the rage and suffering of those souls upon its wielder. |
the +8 demon blade "Bloodbane"
+8 demon blade
Vorpal brand
Allows berserk
Forces berserk (on 5% of attacks)
-50 stealth
Desirability
Bloodbane is an endgame weapon, but the berserkitis is very risky. Being undead or having clarity will negate berserkitis, allowing you to use a +8 vorpal demon blade with minimal penalty. Since Bloodbane doesn't curse itself on equip, other characters can switch to in situations where berserking is safe.
History
- Bloodbane was removed in 0.25. Its berserking mechanics were added to the other unrandart demon blade, Leech.
- Prior to 0.18, the forced berserk happened on 9% of attacks.
- Prior to 0.15, the stealth penalty was -20.
- Truly a shapeshifting weapon, Bloodbane was originally a long sword, then a katana (even after katanas were removed in 0.9), and is now a demon blade.