Difference between revisions of "Talk:Axes"

From CrawlWiki
Jump to: navigation, search
(Reply to Spudwalt)
Line 12: Line 12:
  
 
:The only time it ever caused me trouble was when I accidentally hacked apart the plants i was pillar dancing around. Overall it makes me a lot fonder of axes whether I'm using a shield or not. --[[User:MoogleDan|MoogleDan]] 05:17, 3 March 2013 (CET)
 
:The only time it ever caused me trouble was when I accidentally hacked apart the plants i was pillar dancing around. Overall it makes me a lot fonder of axes whether I'm using a shield or not. --[[User:MoogleDan|MoogleDan]] 05:17, 3 March 2013 (CET)
 +
::I also heard something about it being stopped by walls. So, going from your original diagram:
 +
 +
o O o<br>
 +
o @ # <--wall<br>
 +
o X ~
 +
 +
::Am I right in thinking that the cleave won't hit anything in the space marked with a tilde? [[User:Spudwalt|--spudwalt]] 06:29, 3 March 2013 (CET)

Revision as of 06:29, 3 March 2013

So, that cleaving ability that axes get in 0.12... Did I read correctly that it will trigger with every swing, or is it an evocable thing (like reaching for polearms) where you can choose not to use it if there's a certain enemy you don't particularly want to hit? --spudwalt 04:34, 3 March 2013 (CET)

Every swing hits every thing, per this handy diagram!

o O o
o @ o
o X o

@ = You
O = Target (takes full damage)
o = Secondary targets (takes half damage? or maybe gets attacked with half the base damage? not sure on the actual calculation)
X = Not a target! Unaffected by your attack

The only time it ever caused me trouble was when I accidentally hacked apart the plants i was pillar dancing around. Overall it makes me a lot fonder of axes whether I'm using a shield or not. --MoogleDan 05:17, 3 March 2013 (CET)
I also heard something about it being stopped by walls. So, going from your original diagram:

o O o
o @ # <--wall
o X ~

Am I right in thinking that the cleave won't hit anything in the space marked with a tilde? --spudwalt 06:29, 3 March 2013 (CET)