Difference between revisions of "Wand of hasting"
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+ | {{flavour|A magical device which casts enchantments to speed up the actions of a creature at which it is directed.}} | ||
Zapping a '''wand of hasting''' affects the target as though it were the recipient of the [[Haste]] spell, reducing the time it takes to complete any action by 33%. This is an extremely valuable find for pure melee fighters or casters who don't wish to bother with [[Charms]], providing indestructible access to a very powerful buff without any wasted XP. Be careful not to overuse it; remaining hasted for too long will cause you to accumulate dangerous levels of [[magical contamination]]. | Zapping a '''wand of hasting''' affects the target as though it were the recipient of the [[Haste]] spell, reducing the time it takes to complete any action by 33%. This is an extremely valuable find for pure melee fighters or casters who don't wish to bother with [[Charms]], providing indestructible access to a very powerful buff without any wasted XP. Be careful not to overuse it; remaining hasted for too long will cause you to accumulate dangerous levels of [[magical contamination]]. | ||
This wand can be zapped at monsters as well, making it excellent when combined with sources of powerful allies. Unlike most other [[wand]]s, it can only hold at most 9 charges. | This wand can be zapped at monsters as well, making it excellent when combined with sources of powerful allies. Unlike most other [[wand]]s, it can only hold at most 9 charges. |
Revision as of 17:15, 23 May 2013
A magical device which casts enchantments to speed up the actions of a creature at which it is directed. |
Zapping a wand of hasting affects the target as though it were the recipient of the Haste spell, reducing the time it takes to complete any action by 33%. This is an extremely valuable find for pure melee fighters or casters who don't wish to bother with Charms, providing indestructible access to a very powerful buff without any wasted XP. Be careful not to overuse it; remaining hasted for too long will cause you to accumulate dangerous levels of magical contamination.
This wand can be zapped at monsters as well, making it excellent when combined with sources of powerful allies. Unlike most other wands, it can only hold at most 9 charges.