Difference between revisions of "Phase Shift"

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{{Spell
 
{{Spell
 
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|name=Phase Shift
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{{Flavour|This spell allows the caster to phase in and out of the material plane, allowing them to occasionally avoid blows entirely.}}
 
{{Flavour|This spell allows the caster to phase in and out of the material plane, allowing them to occasionally avoid blows entirely.}}
  
'''Phase Shift''' is a level 5 [[Translocation]] spell that temporarily boosts your [[evasion]] by 8. Its duration is determined by your [[spell power]], but is fairly short regardless, maxing out at 30 turns.
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'''Phase Shift''' is a level 5 [[Translocation]] spell that temporarily boosts your [[evasion]] by 8. Its duration is determined by your [[spell power]] (4+1dPower), but is fairly short regardless, maxing out at 30 turns.
  
 
==Strategy==
 
==Strategy==
 
Although too expensive and short lived to keep up constantly, +8 EV can make a big difference in single fights with dangerous opponents. Use it while waiting for the enemy to move into range.
 
Although too expensive and short lived to keep up constantly, +8 EV can make a big difference in single fights with dangerous opponents. Use it while waiting for the enemy to move into range.

Revision as of 21:53, 5 December 2013

Version 0.13: This article may not be up to date for the latest stable release of Crawl.
Phase shift.png Phase Shift
Level 5
School1 Translocation
Source(s)
Casting noise 4
Spell noise 0
This spell allows the caster to phase in and out of the material plane, allowing them to occasionally avoid blows entirely.

Phase Shift is a level 5 Translocation spell that temporarily boosts your evasion by 8. Its duration is determined by your spell power (4+1dPower), but is fairly short regardless, maxing out at 30 turns.

Strategy

Although too expensive and short lived to keep up constantly, +8 EV can make a big difference in single fights with dangerous opponents. Use it while waiting for the enemy to move into range.