Difference between revisions of "Octopode crusher"
(→Tips & Tricks) |
(→Useful Info) |
||
Line 38: | Line 38: | ||
==Useful Info== | ==Useful Info== | ||
− | '''Octopode crushers''' are deadlier than their common [[octopode (monster)|octopode]] brethren, both physically and magically. They can throw a victim currently being constricted to a distant location for | + | '''Octopode crushers''' are deadlier than their common [[octopode (monster)|octopode]] brethren, both physically and magically. They can throw a victim currently being constricted to a distant location for 1d45 damage, preferably into (i.e. next to) a hard dungeon feature for a 50% damage increase. |
<!--spl-bot-begin--> | <!--spl-bot-begin--> | ||
Revision as of 07:05, 20 March 2014
Version 0.14: This article may not be up to date for the latest stable release of Crawl.
- This page is a stub. You could probably expand this page should you wish to do so.
octopode crusher x | |
---|---|
HP | 80-113 |
HD | 14 |
XP | 1613 |
Speed | 10 |
AC | 1 |
EV | 18 |
Will | 56 |
Attack1 | 35 (tentacle slap: plain) |
Attack2 | 10 (constrict: crush)
|
Resistances | rDrown, rWater |
Vulnerabilities | None |
Habitat | Amphibious |
Intelligence | Normal |
Uses | Weapons & armour Starting equipment Open doors |
Holiness | Natural |
Size | Medium |
Type | octopode, octopode |
Flags | Actual spells Cold-blooded Fighter No skeleton Speaks Spellcaster |
This warrior is much stronger than its lesser octopode brethren and no less clever. Its tentacles move with uncanny grace and seem capable of sending you hurtling through the air. |
Contents
Useful Info
Octopode crushers are deadlier than their common octopode brethren, both physically and magically. They can throw a victim currently being constricted to a distant location for 1d45 damage, preferably into (i.e. next to) a hard dungeon feature for a 50% damage increase.
Spells
Spell set | |
---|---|
Slot1 | Throw Icicle (3d23) |
Slot2 | Throw Icicle (3d23) |
Slot3 | none |
Slot4 | Melee |
Slot5 | Melee |
Slot6 | none |
Tips & Tricks
- Their throw ability can change your position dramatically, exposing you to one or more monsters that you may not be aware of. Furthermore the potential 67 throw damage can leave you in a vulnerable state. You'll always be thrown somewhere that's safe to inhabit and that you can currently see in LOS. The latter means it's a good idea to fall back and melee a crusher from a position where most or all of the locations you can see are free of monsters and not near unexplored areas.
- If your surrounds are very dangerous and you can withstand a crusher's icicles, try to kill or severely wound it at range. A crusher can only throw you while you're constricted, and has only a 40% chance of doing so each turn.
History
Octopode crushers will be added in 0.14.