Difference between revisions of "Antennae"
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− | |1||Shows the location of all invisible enemies in [[ | + | |1||Shows the location of all invisible enemies in [[line of sight]]. Detects all monsters within 3 tiles, even through [[wall]]s or opaque [[cloud]]s. Prohibits [[helmet]]s.||You have a pair of small antennae on your head. |
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|2||Range increases to 5 tiles. Prohibits helmets.||You have a pair of antennae on your head. | |2||Range increases to 5 tiles. Prohibits helmets.||You have a pair of antennae on your head. | ||
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− | When playing in console mode, non-[[ | + | When playing in console mode, non-[[submerge]]d creatures not in line of sight are revealed as {{Red|{}} or {{Green|{}} glyphs, depending on whether the entity is hostile or friendly. In tile mode, they appear as a [[Telepathy|variety of icons]]. [[Mimic]]s will be identified as soon as they enter your antennae range. Attempting to move into a [[submerge]]d monster (e.g., [[trapdoor spider]]s) will halt your movement without revealing the monster. |
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| colspan="3" | | | colspan="3" | | ||
− | '''Species:''': [[Formicid]]s start with rank 3 | + | '''Species:''': [[Formicid]]s start with rank 3. [[Demonspawn]] can gain antennae as a body slot option. |
|- style="font-style:italic;" | |- style="font-style:italic;" | ||
| colspan="3" | | | colspan="3" | |
Revision as of 13:09, 30 April 2014
Rank | Effect | Flavor |
1 | Shows the location of all invisible enemies in line of sight. Detects all monsters within 3 tiles, even through walls or opaque clouds. Prohibits helmets. | You have a pair of small antennae on your head. |
2 | Range increases to 5 tiles. Prohibits helmets. | You have a pair of antennae on your head. |
3 | Range increases to 7 tiles. Grants see invisible. Prohibits all headgear. | You have a pair of large antennae on your head. |
When playing in console mode, non-submerged creatures not in line of sight are revealed as { or { glyphs, depending on whether the entity is hostile or friendly. In tile mode, they appear as a variety of icons. Mimics will be identified as soon as they enter your antennae range. Attempting to move into a submerged monster (e.g., trapdoor spiders) will halt your movement without revealing the monster. | ||
Species:: Formicids start with rank 3. Demonspawn can gain antennae as a body slot option. | ||