Difference between revisions of "Ring of protection"
(Updated for 0.15) |
(Update to 0.17; use rings template) |
||
Line 1: | Line 1: | ||
− | {{ | + | {{version017}} |
{{item | {{item | ||
|itemtype = Jewellery | |itemtype = Jewellery | ||
|name = Ring of protection | |name = Ring of protection | ||
|cost = ? | |cost = ? | ||
− | |||
}} | }} | ||
− | A '''±X ring of protection''' affects the [[AC]] of the wearer by X. If X is negative, the [[ring]] is normally [[cursed]]. Even if you've identified rings of protection in general, you won't know the specific amount of protection a given ring offers until after you've put it on. | + | A '''±X ring of protection''' affects the [[AC]] of the wearer by X (ranges from -6 to 6). If X is negative, the [[ring]] is normally [[cursed]]. Even if you've identified rings of protection in general, you won't know the specific amount of protection a given ring offers until after you've put it on. |
==Desirability== | ==Desirability== | ||
Depends on the strength of the ring. All characters are going to want more AC, but sacrificing a ring slot for it may or may not be a good idea. A +1 ring is something you'll likely only use until a decent alternative comes around, but a +4-6 ring may be worth wearing through to the end of the game. | Depends on the strength of the ring. All characters are going to want more AC, but sacrificing a ring slot for it may or may not be a good idea. A +1 ring is something you'll likely only use until a decent alternative comes around, but a +4-6 ring may be worth wearing through to the end of the game. | ||
− | + | {{rings}} |
Revision as of 01:55, 18 January 2016
Version 0.17: This article may not be up to date for the latest stable release of Crawl.
A ±X ring of protection affects the AC of the wearer by X (ranges from -6 to 6). If X is negative, the ring is normally cursed. Even if you've identified rings of protection in general, you won't know the specific amount of protection a given ring offers until after you've put it on.
Desirability
Depends on the strength of the ring. All characters are going to want more AC, but sacrificing a ring slot for it may or may not be a good idea. A +1 ring is something you'll likely only use until a decent alternative comes around, but a +4-6 ring may be worth wearing through to the end of the game.