Difference between revisions of "Monstrous Menagerie"
m (reduced summon cap in flavour text) |
(Update to 0.19. Use template. Add info.) |
||
Line 1: | Line 1: | ||
− | {{ | + | {{version|0.19}} |
− | + | {{spell info}} | |
− | |||
− | |||
− | |||
− | |||
− | | | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | }} | ||
− | {{ | ||
− | + | '''Monstrous Menagerie''' is a level 7 [[Summonings|Summoning]] spell which summons an exotic creature or a pack of [[Harpy|Harpies]]. | |
− | + | ==Effect== | |
+ | One beast or up to three harpies are summoned. Higher [[spell power]] gives a chance of a [[Sphinx]], boosts the strength of the creature(s) and increases the number of Harpies summoned. | ||
− | + | Possible summons: | |
− | + | *{{monsterlink|Harpy}} | |
− | + | *{{monsterlink|Manticore}} | |
− | + | *{{monsterlink|Lindwurm}} | |
− | + | *{{monsterlink|Sphinx}} | |
− | |||
− | + | When spell power is higher than 60 there is a chance for a [[Sphinx]]. If Sphinx wasn't summoned there is an equal chance of Harpies, a Manticore or a Lindwurm. For [[Dithmenos]] worshippers Lindwurm is replaced by Manticore. | |
− | {{ | + | There are two chances for an additional Harpy. One is ''<power> in 80'', and the other is ''<power> - 75 in 100''.<ref>{{source ref|0.19.0|spl-summoning.cc|280}}</ref> |
+ | |||
+ | Summoned monsters gain 0 to 6 additional [[HD]] based on spell power. The formula is ''(<power> - 50) / 25'', randomly rounded to an integer.<ref>{{source ref|0.19.0|spl-summoning.cc|289}}</ref> | ||
+ | |||
+ | Duration of the summons is around 36 turns, it does not depend on the spell power. | ||
+ | |||
+ | ==Monster Version== | ||
+ | The monster version functions like the player version, except no HD bonus is given to the summoned creatures. | ||
+ | |||
+ | {{monsters with spell}} | ||
==History== | ==History== | ||
+ | In [[0.18]] the spell level was increased from 6 to 7. | ||
+ | |||
In [[0.16]] the spell got its summon cap reduced by one. | In [[0.16]] the spell got its summon cap reduced by one. | ||
Monstrous Menagerie was added in [[0.14]]. | Monstrous Menagerie was added in [[0.14]]. | ||
+ | |||
+ | ==References== | ||
+ | <references/> |
Revision as of 15:09, 23 November 2016
Monstrous Menagerie | |
---|---|
Level | 7 |
School1 | Summoning |
Source(s) | Book of Beasts |
Casting noise | 5 |
Spell noise | 0 |
Power Cap | 200 |
Flags | Mons abjure |
Summons a powerful exotic creature to the caster's aid: a manticore, a lindwurm, or, at high power, even a sphinx. Casting the spell at higher power also increases the strength of the beasts themselves. |
Monstrous Menagerie is a level 7 Summoning spell which summons an exotic creature or a pack of Harpies.
Contents
Effect
One beast or up to three harpies are summoned. Higher spell power gives a chance of a Sphinx, boosts the strength of the creature(s) and increases the number of Harpies summoned.
Possible summons:
When spell power is higher than 60 there is a chance for a Sphinx. If Sphinx wasn't summoned there is an equal chance of Harpies, a Manticore or a Lindwurm. For Dithmenos worshippers Lindwurm is replaced by Manticore.
There are two chances for an additional Harpy. One is <power> in 80, and the other is <power> - 75 in 100.[1]
Summoned monsters gain 0 to 6 additional HD based on spell power. The formula is (<power> - 50) / 25, randomly rounded to an integer.[2]
Duration of the summons is around 36 turns, it does not depend on the spell power.
Monster Version
The monster version functions like the player version, except no HD bonus is given to the summoned creatures.
The following enemies cast Monstrous Menagerie:
- @ Kirke
History
In 0.18 the spell level was increased from 6 to 7.
In 0.16 the spell got its summon cap reduced by one.
Monstrous Menagerie was added in 0.14.
References
- ↑ spl-summoning.cc:280 (0.19.0)
- ↑ spl-summoning.cc:289 (0.19.0)