Difference between revisions of "Talk:Cheibriados"
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*Those formulas are something that editors seem to occasionally dabble in, but rarely put all that much effort into. Honestly, if you're capable of doing a bit of code-diving, it shouldn't be too hard to fish out the numbers. If you don't get to it this weekend, I might take a look Monday and see what I can pull up. --[[User:MoogleDan|MoogleDan]] ([[User talk:MoogleDan|talk]]) 14:43, 28 February 2015 (CET) | *Those formulas are something that editors seem to occasionally dabble in, but rarely put all that much effort into. Honestly, if you're capable of doing a bit of code-diving, it shouldn't be too hard to fish out the numbers. If you don't get to it this weekend, I might take a look Monday and see what I can pull up. --[[User:MoogleDan|MoogleDan]] ([[User talk:MoogleDan|talk]]) 14:43, 28 February 2015 (CET) | ||
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+ | Slowing enemies: If I slow an enemy and kill it while slowed, does that mean I get less (or lower chance) for piety? Would seem counter-intuitive to Chei's theme, but also follows the specific of what the god rewards you for. OR: Is it stupid to use Slowing effects on monsters when worshiping Chei? --[[User:JohnnyCat|JohnnyCat]] ([[User talk:JohnnyCat|talk]]) 19:09, 12 February 2017 (CET) |
Revision as of 19:09, 12 February 2017
About how many levels of Invocations do people think is good for Cheibriados? --spudwalt (talk) 19:41, 20 August 2013 (CEST)
Cleaned up, removed some bad information, removed some bad advice, added reasonable skill level guidelines re: Invocations.
Yours, and into
I think we should probably try to have the base success rates and increasing success rates with invocations included as part of the ability's description instead of under the strategy section. --Fambida (talk) 04:18, 28 February 2015 (CET)
- Those formulas are something that editors seem to occasionally dabble in, but rarely put all that much effort into. Honestly, if you're capable of doing a bit of code-diving, it shouldn't be too hard to fish out the numbers. If you don't get to it this weekend, I might take a look Monday and see what I can pull up. --MoogleDan (talk) 14:43, 28 February 2015 (CET)
Slowing enemies: If I slow an enemy and kill it while slowed, does that mean I get less (or lower chance) for piety? Would seem counter-intuitive to Chei's theme, but also follows the specific of what the god rewards you for. OR: Is it stupid to use Slowing effects on monsters when worshiping Chei? --JohnnyCat (talk) 19:09, 12 February 2017 (CET)