Difference between revisions of "Potion of heal wounds"
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{{item | {{item | ||
|itemtype = Potion | |itemtype = Potion | ||
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+ | {{flavour|A magical healing elixir which causes wounds to close and heal almost instantly.}} | ||
− | + | [[Quaff]]ing a '''potion of heal wounds''' restores <code>9 + 3d28/3</code> [[HP]] (10-37 HP, 23 HP on average), up to your max HP. | |
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− | [[Quaff]]ing a '''potion of heal wounds''' restores 9 + 3d28/3 [[HP]] (23 on average), up to your max HP. | ||
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{{crawlquote|You feel much better.}} | {{crawlquote|You feel much better.}} | ||
==Strategy== | ==Strategy== | ||
− | Unlike a [[potion of curing]], potions of heal wounds do not cure [[status effects]] ( | + | Unlike a [[potion of curing]], potions of heal wounds do not cure [[status effects]] ([[poison]] or [[confusion]]), but the restored HP may keep you alive long enough for them to pass on their own. |
==History== | ==History== | ||
+ | *Prior to [[0.26]], this potion could restore [[rot]]ted HP. | ||
*Prior to [[0.17]], potions of heal wounds could only heal rot damage at or near full health. | *Prior to [[0.17]], potions of heal wounds could only heal rot damage at or near full health. | ||
{{potions}} | {{potions}} |
Revision as of 20:30, 29 December 2021
Version 0.27: This article may not be up to date for the latest stable release of Crawl.
A magical healing elixir which causes wounds to close and heal almost instantly. |
Quaffing a potion of heal wounds restores 9 + 3d28/3
HP (10-37 HP, 23 HP on average), up to your max HP.
You feel much better.
Strategy
Unlike a potion of curing, potions of heal wounds do not cure status effects (poison or confusion), but the restored HP may keep you alive long enough for them to pass on their own.
History
- Prior to 0.26, this potion could restore rotted HP.
- Prior to 0.17, potions of heal wounds could only heal rot damage at or near full health.
Potions |
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Ambrosia • Attraction • Berserk rage • Brilliance • Cancellation • Curing • Degeneration • Enlightenment • Experience • Haste • Heal wounds • Invisibility • Lignification • Magic • Might • Mutation • Resistance |