Difference between revisions of "Bloodbane"

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==Desirability==
 
==Desirability==
'''Bloodbane''' is an endgame weapon, but the berserkitis is very risky. Being [[undead]] or having [[clarity]] will negate berserkitis, allowing you to use a +8 vorpal demon blade with minimal penalty. Since Bloodbane doesn't [[curse]] itself on equip, other characters can switch to in situations where berserking is safe.
+
'''Bloodbane''' is an endgame quality weapon, but going berserk on random very risky. Being [[undead]] or having [[clarity]] will prevent berserkitis, allowing you to use a +8 vorpal demon blade with minimal penalty. Since Bloodbane doesn't [[curse]] itself on equip, other characters can switch to in situations where berserking is safe.
  
 
==History==
 
==History==

Latest revision as of 22:21, 1 October 2023

Obsolete: This article refers to an aspect of the game which has been removed. It is retained for historical reference only.
A blade forged in Hell by the sacrifice of countless tortured souls. It inflicts the rage and suffering of those souls upon its wielder.

Demon blade bloodbane.png the +8 demon blade "Bloodbane"

+8 demon blade

Vorpal brand
Allows berserk
Forces berserk (on 5% of attacks)
-50 stealth

Desirability

Bloodbane is an endgame quality weapon, but going berserk on random very risky. Being undead or having clarity will prevent berserkitis, allowing you to use a +8 vorpal demon blade with minimal penalty. Since Bloodbane doesn't curse itself on equip, other characters can switch to in situations where berserking is safe.

History

  • Bloodbane was removed in 0.25. Its berserking mechanics were added to the other unrandart demon blade, Leech.
  • Prior to 0.18, the forced berserk happened on 9% of attacks.
  • Prior to 0.15, the stealth penalty was -20.
  • Truly a shapeshifting weapon, Bloodbane was originally a long sword, then a katana (even after katanas were removed in 0.9), and is now a demon blade.