Cure Poison

From CrawlWiki
Revision as of 19:37, 2 October 2015 by Bwijn (talk | contribs) (updated to 0.16)
Jump to: navigation, search
Version 0.16: This article may not be up to date for the latest stable release of Crawl.


Cure poison.png Cure Poison
Level 2
School1 Poison
Source(s)
Casting noise 1
Spell noise 0
This spell removes poison from the caster's system.

Cure Poison is a level 2 Poison Magic spell which removes a significant amount of poison from the player. Derided by some as useless, this spell functions as a makeshift potion of curing, especially in the early game when you lack poison resistance and want to conserve your actual potions of curing. In branches of heavy poisoning such as Spider's Nest and Snake Pit it helps much to reduce resting times to rebuild Xp or even surviving. Characters like Deep Dwarfs or Formicids will need it always to survive e.g. rune levels since poison resist is not at all immunity and healing sources are rare.

Strategy

  • Want to know the biggest difference between Cure Poison and poison resistance? While Cure Poison can be used to prevent a lot of damage due to the poison status effect, it's next to useless against sources of direct poison damage. The Poison Magic of green deaths and greater nagas will quickly reduce you to a horribly toxic corpse no matter how prepared you are to stop the damage over time.
  • Unlike all other Poison Magic spells, the Shining One does not get upset when you cast Cure Poison.

History

In very early versions of Crawl, this belonged to the holy spell school. It is about the only such spell to not have been removed at some point.