Mercury Vapours
Mercury Vapours | |
---|---|
Level | 2 |
School1 | Air |
School2 | Alchemy |
Source(s) | Book of Vapours Young Poisoner's Handbook |
Casting noise | 2 |
Spell noise | 0 |
Power Cap | 50 |
Range | 3 |
Flags | Not self, Target |
Briefly transmutes the air around a target into gaseous mercury, poisoning those who breathe it in. Further, the target and adjacent creatures (living or otherwise) may be weakened by mere exposure to the alchemical substance. |
Poisonous Vapours is a level 2 Poison/Air spell which causes smite-targeted poison on any vulnerable enemy within line of sight. Poisonous Vapours will fail to cast if the monster has poison resistance.
Venom Mages start with this spell.
Strategy
Poisonous Vapours is an excellent spell for Venom Mages to pick up at XL 2, as a more reliable, higher damage, longer-ranged Sting. It costs 2 MP, making is slightly prohibitive at low levels, but MP concerns quickly fade away. The fact that it is level 2 and can't miss also makes it appealing for any character with a few free spell levels, especially if they want to learn Mephitic Cloud later on.
With Ignite Poison, it is a surprisingly strong damage spell, as it is cheap on MP, smite-targeted, and never misses. This combo is capable of killing enemies up to the Lair branches (assuming they aren't rPois) and Vaults. It remains useful even in the Zot, as the combo works well against non-green draconians and orb guardians.