Xak'krixis
Revision as of 02:47, 30 September 2024 by Patrick2011b (talk | contribs) (-trunk and note that their prisms don't hurt their allies)
Version 0.32: This article is up to date for the latest stable release of Dungeon Crawl Stone Soup.
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Xak'krixis B | |
---|---|
HP | 108-220 |
HD | 17 |
XP | 1492 |
Speed | 10 |
AC | 3 |
EV | 10 |
Will | 80 |
Attack1 | 24 (hit: plain)
|
Resistances | None |
Vulnerabilities | None |
Habitat | Land |
Intelligence | Human |
Uses | Weapons & armour Starting equipment Open doors |
Holiness | Natural |
Size | Medium |
Type | formicid, xakkrixis |
Flags | See invisible Speaks Unique Warm-blooded No skeleton Gender neutral Burrows |
It has been centuries since outsiders were last allowed access to the cavernous libraries of the formicids, but their emissaries are still seen from time to time - surveying other lands for resources or scientific discoveries that might aid the colony.
This one's study of the magical fibres excreted by orb spiders has already led to an alchemical breakthrough, allowing them to shape fulminant prisms such that their explosions are directed at enemies alone. Alas, their enthusiasm to conduct a field test bodes poorly for your health. |
Useful Info
Xak'krixis is a unique formicid who has a dangerous set of spells and spawns with a venom-branded two-handed weapon and a shield. Also, Xak'krixis can dig walls while pursuing the player or running away.
Location
- Spider's Nest:2-4
Spells
Spell set I | ||
---|---|---|
Slot1 | Venom Bolt (3d21) | Wizard flag |
Slot2 | Ignite Poison | Wizard flag |
Slot3 | Fulminant Prism | Wizard flag |
Tips & Tricks
- Their Fulminant Prisms don't hurt their allies, so fighting them with other enemies around isn't any safer than fighting them 1v1.
History
- In 0.32, Xak'krixis was added to the game, replacing Arachne as a Spider's Nest-exclusive unique.