Confusing Touch
Confusing Touch | |
---|---|
Level | 1 |
School1 | Hexes |
Source(s) | |
Casting noise | 1 |
Spell noise | 0 |
This spell enchants the caster's hands with magical energy. This energy is released when the caster touches a monster with their bare hands, and may induce a state of confusion in the monster. |
Confusing Touch is a level 1 Hexes spell which causes your Unarmed Combat attacks to inflict confusion along with damage. Because you are more concerned with making contact with the enemy than injuring it, your base damage is reduced by 3 while your to-hit is increased by 1d(Dexterity). Wearing gloves or gauntlets has no impact on the spell's effects.
The save against this spell is based on the target's HD instead of its MR, making Confusing Touch surprisingly useful in the late game. Its chance of success is:
Vs. Natural Monsters: (30-HD) / 30
Vs. Demons and the Undead: (22-HD) / 22
Vs. Plants, Non-Living, or Magic Immune Monsters: No effect
You can cast the spell multiple times to increase its duration (duration is maxed at extremely bright red). Each time you attack while under the effects of the spell, duration is reduced by a random amount; while this makes it hard to gauge how many attacks you have left, having a greater duration makes it more likely to last.
Tips & Tricks
- This spell stacks with most Transmutations spells. Mix it with Spider Form to leave your opponents both confused AND poisoned!
History
Prior to 0.10, Confusing Touch had a higher success rate.