Potion of attraction

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Revision as of 18:07, 13 May 2021 by Ge0ff (talk | contribs) (Blinking while the status is active will only waste the scroll)
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Version 0.26: This article may not be up to date for the latest stable release of Crawl.
Type Potion
Name Potion of attraction
Icon Potion of attraction.png
An enchanted beverage that forced all monsters you see to become (fatally) attracted to you for several turns.

Quaffing a potion of attraction will pull all monsters towards you for several turns. Every turn, monsters will be pulled 3-ish tiles closer.

Strategy

Being able to forcibly pull monsters towards you can serve a variety of different purposes:

  • Pull monsters into clouds or other Area of Effects to maximize their impact.
    • Works especially well with a condenser vane on open floors with large packs like Vaults:5.
    • Can pull pesky enemies into a Silence zone surrounding you.
  • Pull sleeping monsters towards your stealthy stabber: the forced movement from this potion does not wake them up.
  • Combines well with (vampiric) Axe Magic, Wereblood and sources of haste and might. For those not faint at heart, that means 'zerking.

Other uses imaginable are combining the attraction effect with Corpse Rot, Ring of Flames, Eringya's Noxious Bog, and other effects that are centered around the caster, especially if they have only a limited range.

Also looking forward to finding Firestarter...

Warning

The attraction effect may last longer than you desire. If you are unable to quickly kill off all the monsters you pull towards yourself, you can quickly end up surrounded with reinforcements constantly pulled towards you. Reading a scroll of teleport will get you breathing room - and the effect can be cancelled by quaffing a potion of cancellation.

History