User contributions
(newest | oldest) View (newer 50 | older 50) (20 | 50 | 100 | 250 | 500)
- 10:00, 6 April 2018 (diff | hist) . . (+5) . . m Gehenna (→Useful Info)
- 09:59, 6 April 2018 (diff | hist) . . (0) . . Gehenna (up to date with 0.21 with hellfire -> damnation and removal of mentions of sustain abilities)
- 09:57, 6 April 2018 (diff | hist) . . (-3) . . m Gehenna (→Recommendations: typo fix)
- 09:57, 6 April 2018 (diff | hist) . . (+2) . . m Gehenna (→Recommendations: formatting)
- 09:56, 6 April 2018 (diff | hist) . . (+13) . . Gehenna (→Recommendations: added mention of Geh:7 being a fortress surrounded by lava)
- 09:54, 6 April 2018 (diff | hist) . . (-3) . . Gehenna (→Recommendations: added part about torment + damnation being especially dangerous here. Also changed some of the advice regarding lava ponds.)
- 09:48, 6 April 2018 (diff | hist) . . (+27) . . m Gehenna (→Useful Info: added mention of hell knight packs)
- 09:45, 6 April 2018 (diff | hist) . . (+13) . . Gehenna (→Useful Info: added balrugs to list of strong monsters here)
- 09:42, 6 April 2018 (diff | hist) . . (-98) . . Gehenna (→Recommendations: updated mentions of hellfire to damnation and removed mention of sustain abilities (obsolete))
- 09:38, 6 April 2018 (diff | hist) . . (0) . . Tartarus (up to date with 0.21 with removal of mentions of sustain abilities and updating mentions of shadow fiends to tzitzimimeh)
- 09:36, 6 April 2018 (diff | hist) . . (-133) . . Tartarus (→Recommendations: removed mentions of sustain abilities (obsolete))
- 09:34, 6 April 2018 (diff | hist) . . (+53) . . Tartarus (→Useful Info: updated shadows fiends to tzitzimimeh, added a line about the dangerous Howl mechanic and removed a line about teleport control (obsolete))
- 09:25, 6 April 2018 (diff | hist) . . (-143) . . The Iron City of Dis (→Assessment: Removed the line about stat-draining and rotting, because it was referencing an obsolete potion and neither effect is particularly noteworthy at this point of the game anyway.)
- 15:19, 4 April 2018 (diff | hist) . . (0) . . Brigand (→Preferred Races: listed simple species first)
- 15:18, 4 April 2018 (diff | hist) . . (+44) . . Brigand (updated flavour text to be same as in-game, with mention of curare.)
- 15:15, 4 April 2018 (diff | hist) . . (+24) . . Fighter (created a flavour box for the in-game description like the other backgrounds have)
- 15:10, 4 April 2018 (diff | hist) . . (+25) . . m Hunter (→Strategy: fixed with a mention of the starting +0 short sword)
- 15:06, 4 April 2018 (diff | hist) . . (-2) . . m Gladiator (→Preferred Races: listed simple species first)
- 15:02, 4 April 2018 (diff | hist) . . (0) . . m Monk (→Preferred Races: listed simple species first)
- 14:57, 4 April 2018 (diff | hist) . . (-9) . . m Gladiator (removed outdated mention of darts from the introductory text)
- 14:55, 4 April 2018 (diff | hist) . . (-6) . . m Fighter (→Preferred Races: typo)
- 14:54, 4 April 2018 (diff | hist) . . (+6) . . m Fighter (→Preferred Races: simple species listed first, then intermediate etc.)
- 14:52, 4 April 2018 (diff | hist) . . (-13) . . Fighter (→Preferred Races: reverted Barachi, they aren't actually recommended for Fighters even though Fighter is recommended for them.)
- 13:53, 4 April 2018 (diff | hist) . . (+7) . . Hunter (→Strategy)
- 13:52, 4 April 2018 (diff | hist) . . (+329) . . Hunter (→Strategy: rephrasing and added a bit about melee back-ups.)
- 13:26, 4 April 2018 (diff | hist) . . (-552) . . Monk (→Strategy: removed outdated strategy from the time when monks did not spawn with a weapon and also better clafiried the main appeal of the background as it currently is.)
- 12:59, 4 April 2018 (diff | hist) . . (0) . . m Fighter (Up to date with 0.21 with the addition of Barachi to the list)
- 12:56, 4 April 2018 (diff | hist) . . (+12) . . m Fighter (→Preferred Races: added Barachi to the list of recommended species)
- 12:46, 4 April 2018 (diff | hist) . . (-49) . . Ghoul (→Appetite and Corpses: Removed the incorrect advice about only eating chunks when enemies are out of sight. Inhibited regeneration does not apply to ghoul chunk-eating, which means it's perfectly reasonable to eat chunks in the middle of a battle.)
- 12:40, 4 April 2018 (diff | hist) . . (+18) . . m Ghoul (Slow 2 mutation has been renamed Inhibited Regeneration a while ago.)
(newest | oldest) View (newer 50 | older 50) (20 | 50 | 100 | 250 | 500)