Kobold brigand
Revision as of 06:00, 21 December 2012 by Ion frigate (talk | contribs) (1 revision: medium monsters pt 1; apparently images don't work)
big kobold K | |
---|---|
HP | 17 - 38 |
HD | 5 |
XP | 97 |
Speed | 10 |
AC | 3 |
EV | 12 |
Will | 20 |
Attack1 | 7 (hit: plain)
|
Resistances | none |
Vulnerabilities | none |
Habitat | land |
Intelligence | Normal |
Uses | Weapons & armour |
Holiness | Natural |
Size | Medium |
Type | kobold, big kobold |
Flags | Warm-blooded Speaks |
An unusually large kobold. |
Useful Info
Big kobolds are much like their smaller cousins, only tougher, stronger, more likely to be found in packs, and often packing dangerous needles. They are often found in the early Dungeon and the Sewers.
Tips & Tricks
- Low level characters should definitely try to force kobold packs into corridors to keep them from using their needles or surrounding you.
- If you can lure them into melee (and are strong enough in melee to deal with them), this may help you avoid death by curare.
- You can often trick big kobolds found in the Sewers into fighting from shallow water. This greatly reduces their melee combat skills if you're fighting from dry land.