Wizard mode

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Version 0.12: This article may not be up to date for the latest stable release of Crawl.

Wizard mode (or wizmode) is a way for players to create a character and modify it freely. The player can modify the race, experience level, skill levels, and items of the character. They can add money, monsters, portals, shops, and stairs to levels. In this mode, the player can go down to zero health, and then if the player chooses to, have their health returned to maximum.

Wizmode is invaluable for researching items, monsters, species, backgrounds, gods, branches, vaults, and general game mechanics. Performing experiments in wizmode is an excellent way to contribute to this wiki – please edit our pages with what you have learned!

Entering wizard mode

When you enter wizmode, the game that you're currently in will have its score invalidated. To get to this mode, type '&' once inside the game (past the class choosing screen).

WARNING: ABOUT TO ENTER WIZARD MODE!
If you continue, your game will not be scored!
Do you really want to enter wizard mode?

Press 'Y' to confirm.

Command list

To list commands, hit & ?.

Player stats

A : set all skills to level
Ctrl-D : change enchantments/durations
g : exercise a skill
Ctrl-L : change experience level
r : change character's species
s : gain 20000 skill points
S : set skill to level
x : gain an experience level
$ : get 1000 gold
] : get a mutation
_ : gain religion
^ : set piety to a value
@ : set Str Int Dex
Z : gain lots of Zot Points
& : list all divine followers

Create level features

L : place a vault by name
p : make a portal
T : make a trap
< / > : create up/down staircase
( : turn cell into feature
\ : make a shop
Ctrl-K : mark all vaults as unused

Other level related commands

Ctrl-A : generate new Abyss area
b : controlled blink
Ctrl-B : controlled teleport
B : banish yourself to the Abyss
k : shift section of a labyrinth
R : change monster spawn rate
Ctrl-S : change Abyss speed
u / d : shift up/down one level
~ : go to a specific level
: : find branches and overflow temples in the dungeon
; : list known levels and counters
{ : magic mapping
} : detect all traps on level
) : change Shoals' tide speed
Ctrl-E : dump level builder information
Ctrl-R : regenerate current level
P : create a level based on a vault

Other player related effects

c : card effect
h/H : heal yourself (super-Heal)
Ctrl-H : set hunger rate
X : make Xom do something now
z : cast spell by number/name
Ctrl-M : memorise spell
W : god wrath
w : god mollification
Ctrl-P : polymorph into a form
Ctrl-V : toggle xray vision

Monster related commands

D : detect all monsters
G : dismiss all monsters
m / M : create monster by number/name
" : list monsters

Item related commands

a : acquirement
C : (un)curse item
i / I : identify/unidentify inventory
o / % : create an object
t : tweak object properties
v : show gold value of an item
- : get a god gift
| : create all predefined artefacts
+ : make randart from item
' : list items
J : Jiyva off-level sacrifice

Debugging commands

f : quick fight simulation (fsim)
F : single scale fsim
Ctrl-F : double scale fsim
Ctrl-I : item generation stats
O : measure exploration time
Ctrl-T : enter in-game Lua interpreter
Ctrl-X : Xom effect status

Other wizard commands

(not prefixed with &!)

x? : list targeted commands
X? : list map-mode commands

Wizard targetting commands

After hitting x.

Ctrl-C : cycle through beam paths
D : get debugging information about the monster
o : give item to monster
F : cycle monster friendly/good neutral/neutral/hostile
Ctrl-H : heal the monster to full hit points
P : apply divine blessing to monster
m : move monster or player
M : cause spell miscast for monster or player
s : force monster to shout or speak
S : make monster a summoned monster
w : calculate shortest path to any point on the map
" : get debugging information about a portal
~ : polymorph monster to specific type
, : bring down the monster to 1 hp
Ctrl-B : banish monster
Ctrl-K : kill monster

Wizard (map-mode) commands

After hitting X.

T : Teleport to cursor.