Talk:Fighting

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Revision as of 14:49, 11 September 2013 by CommanderC (talk | contribs)
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Discussion here seems to indicate that the wiki's fighting formula is missing a racial factor. Is this true? --Flun 15:36, 27 February 2013 (CET)

The correct formula is here --CommanderC 17:08, 27 February 2013 (CET)
So if I understand correctly, fighting provides a set bonus HP based on XL and fighting level, but this bonus will be modified by other things that affect all HP such as mutations, race and background? --Flun 17:18, 27 February 2013 (CET)
I added in the various modifiers to the formula, so that'll help clarify things. Any chance you can pull up the combat effects of Fighting? I know calculating weapon damage is kind of a mess, but I'm curious what 27 levels of Fighting actually DOES for me. --MoogleDan 18:19, 27 February 2013 (CET)
Your accuracy is increased by 1d(fighting). So at level 27, +1d27. And your base damage is multiplied by (1+1d(fighting)/30). At level 27, it's multiplied by a random number between 1.0 and 1.9. --CommanderC 22:34, 27 February 2013 (CET)
Folks in The Tavern are pointing out that Fighting does not improve ranged damage or accuracy. CC, can you confirm that for me? --MoogleDan (talk) 21:48, 10 September 2013 (CEST)
Ranged combat has never been affected by Fighting. --CommanderC (talk) 15:49, 11 September 2013 (CEST)