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Discussion here seems to indicate that the wiki's fighting formula is missing a racial factor. Is this true? --Flun 15:36, 27 February 2013 (CET)

The correct formula is here --CommanderC 17:08, 27 February 2013 (CET)
So if I understand correctly, fighting provides a set bonus HP based on XL and fighting level, but this bonus will be modified by other things that affect all HP such as mutations, race and background? --Flun 17:18, 27 February 2013 (CET)
I added in the various modifiers to the formula, so that'll help clarify things. Any chance you can pull up the combat effects of Fighting? I know calculating weapon damage is kind of a mess, but I'm curious what 27 levels of Fighting actually DOES for me. --MoogleDan 18:19, 27 February 2013 (CET)
Your accuracy is increased by 1d(fighting). So at level 27, +1d27. And your base damage is multiplied by (1+1d(fighting)/30). At level 27, it's multiplied by a random number between 1.0 and 1.9. --CommanderC 22:34, 27 February 2013 (CET)
Folks in The Tavern are pointing out that Fighting does not improve ranged damage or accuracy. CC, can you confirm that for me? --MoogleDan (talk) 21:48, 10 September 2013 (CEST)
Ranged combat has never been affected by Fighting. --CommanderC (talk) 15:49, 11 September 2013 (CEST)

Ranged attacks

The in-game manual and learndb both claim that Fighting skill boosts ranged weapon attacks, contrary to the discussion above, and the page as it stands. Was there a change in some patch that wasn't noted here? Or has the page been wrong for the last 7 years? :\ (Or the manual and learndb could both be wrong, but that seems less likely.) Emufarmers (talk) 02:59, 30 June 2020 (CEST)

Well, I'm not in devteam nor even a professional coder but I know how to find sth like the which is base to fighting procedures in DCSS. Please look it up yourself (and stop upsetting others by suggesting that volunteers of crawl wiki have been stupid for years)! -- Bwijn (talk) 21:32, 30 June 2020 (CEST)