Berserk (mutation)

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Revision as of 22:15, 21 November 2013 by MoogleDan (talk | contribs) (Clarified that the pass-out chance is actually an improvement over the norm)
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Rank Effect Flavor
1 1% chance of berserking after each player attack. Reduces chance of passing out afterwards to 3%. You tend to lose your temper in combat.
2 3% chance of berserking after each player attack. Reduces chance of passing out afterwards to 2%. You often lose your temper in combat.
3 9% chance of berserking after each player attack. Reduces chance of passing out afterwards to 1.5%. You have an uncontrollable temper.

Often referred to as "berserkitis", Clarity or "Near Starving" hunger negates this.

Bad mutation