Inventory
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Your inventory is a list of all items you are currently carrying. In tiles mode, it is the grid in the bottom right portion of your screen. To view a text list of your inventory in ASCII or tiles mode, press 'i'.
You can carry at most 52 items at a time, though many items (food, scrolls, potions, and ammo) can be stacked, conserving space. Items you won't need immediately should be stored in a stash, freeing up space for future loot and helping you avoid the encumbered status.
In tiles mode, equipped items will be displayed with a light green background (unless they're cursed, in which case the background will be red). In the text inventory list, the names of items will be different colors, signifying the following:
- Light Grey: item is unidentified or is standard identified item
- Dark Grey: item is unusable or inapplicable to character (comestibles for mummies, boots for nagas, etc.)
- Dark Green: item is unidentified and uncursed and possibly magical
- Blue: item is unidentified and possibly branded and magical
- Light Green: item is uncursed and wielded/worn/quivered
- Dark Red: item is cursed or its use is discouraged by your god (vampiric weapons for good gods, spellbooks for Trog, etc.)
- Light Red: item is bad to use (potion of poison, scroll of curse armour, etc.) or cursed and wielded/worn/quivered
- White: item is a unique artefact
- Purple: item is potentially dangerous to use (potion of mutation, scroll of immolation, etc.) Emits warning prior to use.
- Yellow: item is beneficial (potion of speed, scroll of teleportation, etc.)
- Cyan: item is highly beneficial (scroll of acquirement, potion of experience, etc.)