Shield (stat)
Revision as of 12:57, 9 May 2014 by DC Malleus (talk | contribs) (Removed reference to raising skill via Condensation Shield)
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This page is about the Shield stat. For the armour type, see Shield. For the player skill, see Shields.
SH is one of your three physical defenses, along with AC and EV. It allows you to completely negate physical attacks (both melee and ranged) and some magical attacks. Unlike AC and EV, you have no innate SH score. SH gained from wearing a physical shield is governed by the Shields skill; magical shields are unaffected.
You can raise your Shield stat through the following means:
- Wearing a shield
- Having the Large Bone Plates mutation
- The Shining One's Divine Shield ability
- Drawing the Helm card
For more details, see the Shields page.