Summon Guardian Golem
Version 0.29: This article may not be up to date for the latest stable release of Crawl.
Summon Guardian Golem
Summon Guardian Golem is a level 3 Hexes/Summoning spell which summons a guardian golem.
Contents
Effect
Summons a single guardian golem; it cannot attack, but it will immediately share damage done to other allies (but not the caster). When the golem is below 1/2 health and still alive, it will always gain the explosive Inner Flame status[1]. Higher spell power increases the golem's durability.
The golem's hit dice is 4 + <power> / 16
(randomly rounded).[2]
Duration of the summon is around 27 turns. It is not affected by spell power.
Strategy
- A guardian golem can significantly extend the combat duration of your other summons. Just be sure to keep a safe distance in case it explodes.
- Even if you have no other way to gain allies, a guardian golem still has enough durability to stand in a corridor and take hits while you retreat. It is also completely immune to Hexes and has resistance to several elements.
- Despite having no way to attack on its own, the fact that a guardian golem can gain Inner Flame when damaged lets you use it offensively; summon one in a corridor or other convenient checkpoint, take a step or two back, and let the fireworks ensue.
- Gods that forbid harming your allies will not mind a Guardian Golem incidentally blowing up.
History
- Prior to 0.27, guardian golems only had a 1/4 chance to be lit with Inner Flame.
- In 0.17, the spell level was lowered from 4 to 3.
- Summon Guardian Golem was added in 0.14.
References
- ↑ mon-abil.cc:1097 (0.29.0)
- ↑ spl-summoning.cc:880 (0.29.0)