Leopard gecko
Obsolete: This article refers to an aspect of the game which has been removed. It is retained for historical reference only.
leopard gecko l | |
---|---|
HP | 4-7 |
HD | 1 |
XP | 3 |
Speed | 12 |
AC | 1 |
EV | 14 |
Will | 0 |
Attack1 | 5 (bite: plain)
|
Resistances | None |
Vulnerabilities | None |
Habitat | Land |
Intelligence | Reptile |
Uses | Uses nothing |
Holiness | Natural |
Size | Little |
Type | giant lizard, leopard gecko |
Flags | Cold-blooded |
A brightly-coloured lizard with huge, sharp teeth. |
Useful info
Leopard geckos are one of the more dangerous creatures you can run into on the first floor of the Dungeon. They are more difficult to kill than frilled lizards, and move faster than most players, making retreat difficult.
Tips & Tricks
- As a fast enemy, leopard geckos are inherently dangerous. If you get bad combat RNG against one, you can't pillar dance to save yourself. If you find a sleeping gecko on D:1, try to avoid waking it up (at least until you've leveled up).
- They are one of the stronger D:1 enemies, but by the time you reach D:3, they shouldn't be much of a threat.