Aspiring flesh
Trunk-only: This article pertains to a feature of Crawl which is being tested. It will likely change before the next release, and may even be removed entirely.
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aspiring flesh * | |
---|---|
HP | 87-177 |
HD | 12 |
XP | 0 |
Speed | 10 (stationary) |
AC | 2 |
EV | 0 |
Will | Immune
|
Resistances | rDrown |
Vulnerabilities | None |
Habitat | Amphibious |
Intelligence | Brainless |
Uses | Uses nothing |
Holiness | Natural |
Size | Large |
Type | aspiring flesh, aspiring flesh |
Flags | No poly Regenerates Stationary No skeleton No zombie No gen derived |
The divided and churning remains of a protean progenitor, striving desperately for form. Whatever they become, the last of their progenitor's power ensure it will be stronger and swifter than any such creature found elsewhere in the dungeon. |
Useful Info
Aspiring flesh are the remains of a protean progenitor after death. After a few turns, an aspiring flesh will permanently transform into a random monster with haste and might. Each aspiring flesh from the same progenitor will become the same type of monster.
Aspiring flesh will transform one at a time. The first aspiring flesh takes 2-4 turns to transform. Each flesh thereafter takes 1-2 turns after the previous.
Tips & Tricks
- You can use Yara's Violent Unravelling or a wand of quicksilver to remove aspiring flesh's haste and might.
History
- In 0.31, this monster will be added to the game.