Cloak of the Thief
Version 0.31: This article may not be up to date for the latest stable release of Crawl.
A pitch-black cloak which allows its wearer to excel in the arts of thievery, and can be evoked to release thick clouds of smoke for a hasty escape. |
+2 cloak
-2 slaying
See invisible
+50 Stealth
May release clouds of fog and smoke when the wearer takes damage
Desirability
With +2 enchantment, see invisibility, and a stealth bonus, the cloak of the Thief[1] is a decent cloak on its own. The clouds allow you to ignore all threats that are not within a 2 tile radius of you, making it easier to escape. However, the clouds also make ranged options less viable, so this cloak is better for melee builds that don't mind the -2 slaying penalty.
References
- ↑ art-data.txt:811 (0.31.0)
History
- Prior to 0.26, the Cloak of the Thief generated clouds by evoking it, rather than automatically when the wearer is injured.
- Prior to 0.15, this cloak only penalized damage (-3), not accuracy, and provided a slightly higher stealth bonus.
- Prior to 0.12, this cloak provided small bonuses to EV and dexterity, as well as evocable invisibility and levitation, but lacked the fog effect.
- Prior to 0.10, the -3 damage slaying penalty was much more severe, as slaying bonuses and penalties were multiplied by your skills.