Difference between revisions of "Agate snail"

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m (1 revision: giant and large monsters. that should be all of them)
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<!--monster-bot-begin-->
 
{{monster
 
{{monster
|name=Agate snail
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|name=agate snail
 
|glyph={{LightGreen|j}}
 
|glyph={{LightGreen|j}}
|tile=[[File:Giant snail.png]]
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|tile=[[File:Agate snail.png]]
 
|flags={{No skeleton flag}}
 
|flags={{No skeleton flag}}
|resistances=None
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|resistances={{Drown resistance}}
 
|vulnerabilities=None
 
|vulnerabilities=None
 
|max_chunks=6
 
|max_chunks=6
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|holiness={{Natural}}
 
|holiness={{Natural}}
 
|magic_resistance=56
 
|magic_resistance=56
|hp_range=77 - 104
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|hp_range=77-104
|avg_hp=92
 
 
|armour_class=7
 
|armour_class=7
 
|evasion=2
 
|evasion=2
|habitat=Amphibious land
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|habitat=Amphibious
|speed=4
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|speed= 4
 
|size={{Large}}
 
|size={{Large}}
 
|item_use={{Uses nothing}}
 
|item_use={{Uses nothing}}
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|attack4=
 
|attack4=
 
|hit_dice=14
 
|hit_dice=14
|base_hp=5
 
|extra_hp=3
 
|fixed_hp=0
 
 
|intelligence={{Insect intelligence}}
 
|intelligence={{Insect intelligence}}
|genus=Giant slug
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|genus=giant slug
|species=Agate snail
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|species=agate snail
 
}}
 
}}
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<!--monster-bot-end-->
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{{Flavour|A huge and disgusting gastropod with a celadon shell, inside which it will hide when frightened.
 
{{Flavour|A huge and disgusting gastropod with a celadon shell, inside which it will hide when frightened.
  

Revision as of 20:39, 2 May 2013

agate snail jAgate snail.png
HP 77-104
HD 14
XP 83
Speed 4
AC 7
EV 2
Will 56
Attack1 18 (bite: plain)


Resistances rDrown
Vulnerabilities None
Habitat Amphibious
Intelligence Insect
Uses Uses nothing
Holiness Natural
Size Large
Type giant slug, agate snail
Flags No skeleton


A huge and disgusting gastropod with a celadon shell, inside which it will hide when frightened.

"Snail, snail, slug-slow,
To me thy four horns show;
If thou dost not show me thy four,
I will throw thee out of the door,
For the crow in the gutter,
To eat for bread and butter."

-Silesian rhyme, _Notes and Queries, Number 69_, 1851.

Useful Info

Agate snails are slow, lumbering hulks which deal moderate damage and have a tough protective shell, but move and act at less than half average speed. When badly injured, it will withdraw into its shell, granting it +10 AC and regeneration but rendering it harmless and stationary. They can be found in the Lair.

Tips & Tricks

  • Before they've withdrawn into their shell, any character can easily kite them to death. Even flimsy characters with decent weapons should be able to finish them off safely after they withdraw.