Difference between revisions of "Fencer's gloves"

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(Added 0.17 notes)
m (Fix LBl + fencer's chance. It was 2 in 3: x_chance_in_y(chance, 3), where chance = using_lbl + using_fencer. using_lbl and using_fencers were either 0 or 1 (see f6564f113))
 
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{{flavour|A pair of gloves made from white silk.}}
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{{flavour|A pair of gloves made of white silk. They have a natural affinity with the riposte, allowing their wielder to retaliate against some missed attacks with any weapon.}}
[[File:Fencer's_gloves.png]] '''''the +2 pair of fencer's gloves'''''
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[[File:Fencer's_gloves.png]] '''''the +0 pair of fencer's gloves'''''<ref>{{source ref|0.30.1|art-data.txt|1022}}</ref>
  
+2 [[gloves]]
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+0 [[gloves]]<br>
 
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+3 [[dexterity]]<br>
+3 [[EV]]<br>
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[[Riposte]] - when [[EV|dodging]] or [[SH|blocking]] attacks, 33% chance to retaliate with a melee attack
+6 [[dexterity]]<br>
 
+2 [[slaying]]
 
  
 
==Desirability==
 
==Desirability==
With bonuses to both dexterity and EV, the '''fencer's gloves''' make you significantly harder to hit, and the slaying boost makes your damage output more reliable. They're very nice if you find them, better than any mundane gloves, although some players may prefer the [[gauntlets of War]].
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Free attacks with any [[melee weapon]] on dodge or block is quite novel, especially with strong and/or [[vampiric]] weapons. A more specialized pair of [[randart]] gloves might be better overall, but these are still pretty good gloves for high-[[EV]] or -[[SH]] melee characters.
  
 
==History==
 
==History==
In [[0.17]], these gloves will grant +4 to your effective [[Long Blades]] and [[Short Blades]] skills instead of +2 slaying.
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*Prior to [[0.29]], riposte did not trigger on blocked attacks.
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*Prior to [[0.28]], the fencer's gloves would stack with the riposte of [[Long Blades]], for a total of 66% to activate per miss.
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*Prior to [[0.19]], the fencer's gloves gave +4 boosts to Long Blades and [[Short Blades]] skills and increased [[EV]] by 3. They were also +2 gloves.
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*Prior to [[0.17]], these gloves gave +2 [[slaying]] instead of the skill bonuses.
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*Prior to [[0.15]], these gloves gave only +3 to dexterity, and added +8 to [[accuracy]] rather than +2 slaying.
  
Prior to [[0.15]], these gloves gave only +3 to dexterity, and added +8 to accuracy rather than +2 slaying.
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==References==
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<references />
  
 
[[Category:Unrands]]
 
[[Category:Unrands]]
 
[[Category:Gloves]]
 
[[Category:Gloves]]

Latest revision as of 20:57, 5 August 2023

Version 0.30: This article may not be up to date for the latest stable release of Crawl.
A pair of gloves made of white silk. They have a natural affinity with the riposte, allowing their wielder to retaliate against some missed attacks with any weapon.

Fencer's gloves.png the +0 pair of fencer's gloves[1]

+0 gloves
+3 dexterity
Riposte - when dodging or blocking attacks, 33% chance to retaliate with a melee attack

Desirability

Free attacks with any melee weapon on dodge or block is quite novel, especially with strong and/or vampiric weapons. A more specialized pair of randart gloves might be better overall, but these are still pretty good gloves for high-EV or -SH melee characters.

History

  • Prior to 0.29, riposte did not trigger on blocked attacks.
  • Prior to 0.28, the fencer's gloves would stack with the riposte of Long Blades, for a total of 66% to activate per miss.
  • Prior to 0.19, the fencer's gloves gave +4 boosts to Long Blades and Short Blades skills and increased EV by 3. They were also +2 gloves.
  • Prior to 0.17, these gloves gave +2 slaying instead of the skill bonuses.
  • Prior to 0.15, these gloves gave only +3 to dexterity, and added +8 to accuracy rather than +2 slaying.

References