Difference between revisions of "Illusion card"

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{{flavour|The card depicts someone standing in a hall of mirrors, surrounded by their own reflections.}}
 
The Illusion card summons an illusion of the player to fight alongside them, much like [[Mara]]'s [[Summon Illusion|ability]]. The illusion is armed identically to the player. Higher card power increases the duration of the illusion.
 
The Illusion card summons an illusion of the player to fight alongside them, much like [[Mara]]'s [[Summon Illusion|ability]]. The illusion is armed identically to the player. Higher card power increases the duration of the illusion.
 
The summoned illusion will be hostile to followers of [[Trog]].
 
  
 
==History==
 
==History==
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![[0.15]]
 
![[0.15]]
 
![[0.16]]
 
![[0.16]]
![[trunk]]
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![[0.17]]
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![[0.18]]
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![[0.19]] and beyond
 
|----
 
|----
 
!style="text-align:left;vertical-align:top;font-weight:normal"|
 
!style="text-align:left;vertical-align:top;font-weight:normal"|
 
[[Deck of summoning|Summoning]]
 
[[Deck of summoning|Summoning]]
 
<br>[[Deck of war|War]]
 
<br>[[Deck of war|War]]
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!style="text-align:left;vertical-align:top;font-weight:normal"|
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[[Deck of summoning|Summoning]]
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!style="text-align:left;vertical-align:top;font-weight:normal"|
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[[Deck of summoning|Summoning]]
 
!style="text-align:left;vertical-align:top;font-weight:normal"|
 
!style="text-align:left;vertical-align:top;font-weight:normal"|
 
[[Deck of summoning|Summoning]]
 
[[Deck of summoning|Summoning]]
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==History==
 
==History==
 
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*This card was one of 23 cards to be kept in the deck simplification of [[0.19]].
Prior to [[0.16]], decks needed to be wielded to be evoked, so this card prompted the player to choose a weapon for the illusion to wield.
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*Prior to [[0.16]], decks needed to be wielded to be evoked, so this card prompted the player to choose a weapon for the illusion to wield.
  
 
==See also==
 
==See also==

Revision as of 22:33, 6 August 2019

Version 0.21: This article may not be up to date for the latest stable release of Crawl.
The card depicts someone standing in a hall of mirrors, surrounded by their own reflections.

The Illusion card summons an illusion of the player to fight alongside them, much like Mara's ability. The illusion is armed identically to the player. Higher card power increases the duration of the illusion.

History

The Illusion card was added in 0.15. It could be found in the following decks over these two versions.

0.15 0.16 0.17 0.18 0.19 and beyond

Summoning
War

Summoning

Summoning

Summoning

Summoning

History

  • This card was one of 23 cards to be kept in the deck simplification of 0.19.
  • Prior to 0.16, decks needed to be wielded to be evoked, so this card prompted the player to choose a weapon for the illusion to wield.

See also