The Illusion card summons an illusion of the player to fight alongside them, much like Mara's ability. The illusion is armed identically to the player. Higher card power increases the duration of the illusion.
|0.15||0.16||0.17||0.18||0.19 and beyond|
This card was one of 23 cards to be kept in the deck simplification of 0.19.
Prior to 0.16, decks needed to be wielded to be evoked, so this card prompted the player to choose a weapon for the illusion to wield.