Difference between revisions of "Martyr's Knell"

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(Created page with "{{version031}} <!--{{spell info}}--> '''Martyr's Knell''' is a level 4 Summonings/Necromancy spell which summons a martyed shade, who will protect your allies. ==Usef...")
 
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Spellpower increases the summon's [[HD]], which is equal to <code>6 + pow/11</code>.<!--Mon-summon.cc-->
 
Spellpower increases the summon's [[HD]], which is equal to <code>6 + pow/11</code>.<!--Mon-summon.cc-->
  
Duration of the summon is around 18 turns. It is not affected by spell power.
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Duration of the summon is around 18 turns. It is not affected by spell power. If the shade dies, the resulting flayed ghost has its duration renewed to ~18 turns.
  
 
There is a summon limit of 1 martyred shade; casting the spell again will cause the old summon to very quickly time out. Flayed ghosts don't count towards this limit.
 
There is a summon limit of 1 martyred shade; casting the spell again will cause the old summon to very quickly time out. Flayed ghosts don't count towards this limit.

Revision as of 16:02, 12 January 2024

Version 0.31: This article is up to date for the latest stable release of Dungeon Crawl Stone Soup.

Martyr's Knell is a level 4 Summonings/Necromancy spell which summons a martyed shade, who will protect your allies.

Useful Info

Summons a single martyred shade. Matyred shades do not attack, but have Injury Bond: half of all damage done to its allies (except the player) will redirect to itself. If the martyred shade dies, it turns into a flayed ghost, who will immediately cast Flay on transformation.

Spellpower increases the summon's HD, which is equal to 6 + pow/11.

Duration of the summon is around 18 turns. It is not affected by spell power. If the shade dies, the resulting flayed ghost has its duration renewed to ~18 turns.

There is a summon limit of 1 martyred shade; casting the spell again will cause the old summon to very quickly time out. Flayed ghosts don't count towards this limit.

Strategy

  • ?

History