Flayed ghost

From CrawlWiki
Jump to: navigation, search
Version 0.30: This article may not be up to date for the latest stable release of Crawl.
flayed ghost WFlayed ghost.png
HP 39-81
HD 11
XP 716
Speed 10
AC 0
EV 14
Will 60
Attack1 30 (hit: plain)


Resistances rPois+++
rDrown
rMiasma
rN+++
rTorm
rSticky
Vulnerabilities Holy
Habitat Land
Intelligence Human
Uses Open doors
Holiness Undead
Size Medium
Type phantom, flayed ghost
Flags Evil
Flying
Unbreathing
Speaks
Insubstantial
A hideous floating undead creature, the anguished spirit of a tortured victim, with torn skin hanging from an emaciated body. It restlessly stalks the dungeon, inflicting the anguish it felt in life upon those still living.

Useful Info

Flayed ghosts are unusual undead opponents who inflict the Flayed status effect. Being flayed "damages" you for 25% of your current HP, which can stack, but is never directly lethal. All flay damage vanishes the moment you kill any flayed ghost (regardless of which one caused the status), after you've spent enough time without getting flayed, or if you drink a potion of cancellation. Otherwise, being flayed is exactly like taking damage from any other source. They are found in the Depths, the Crypt, or created by Summon Undead.

Spells

Spell set I
Slot1 Flay Magical flag

Tips & Tricks

  • On their own, flayed ghosts are fairly harmless; it isn't hard to kill them long before you've been heavily flayed. Coupled with other enemies, however, they can be extremely lethal. Try to lure off individuals and avoid overconfidence.
  • If a flayed ghost hides behind other enemies, use penetrating or smite-targeted attacks to kill it.
  • If multiple flayed ghosts are in view, killing one will cure all of your flay, no matter which one caused the status in the first place.

History

  • Prior to 0.13, flayed ghosts were one of the least interesting undead opponents. They were fairly beefy melee fighters, but otherwise had no distinguishing features. They were also one of the possible results you could wind up with when casting Haunt.