Difference between revisions of "Mountain boots"

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[[Cold|rC]]+<br>
 
[[Cold|rC]]+<br>
 
Prevents [[shaft]]s and involuntary movement (such as [[attack flavour|trample]] or [[wind blast]]).<br>
 
Prevents [[shaft]]s and involuntary movement (such as [[attack flavour|trample]] or [[wind blast]]).<br>
No effect on translocative effects (e.g. [[dispersal]]).
+
No effect on translocative effects (e.g. [[dispersal]], [[banishment]]).
  
 
==Desirability==
 
==Desirability==

Revision as of 21:39, 18 August 2022

Trunk-only: This article pertains to a feature of Crawl which is being tested. It will likely change before the next release, and may even be removed entirely.
This page is a stub. You could probably expand this page should you wish to do so.
These sturdy boots were created by an artificer who lived high up on a remote mountain peak, as protection against the mountain's near-constant avalanches, rockslides, and snowstorms. No force short of translocations magic will budge the wearer from their position.

Boots 1.png The +3 mountain boots

+3 boots
rC+
Prevents shafts and involuntary movement (such as trample or wind blast).
No effect on translocative effects (e.g. dispersal, banishment).

Desirability

The mountain boots prevents one of the most deadly effects in the game, shafts, and automatically rises to one of the best foot-slot items in the game. Even as just a +3 boots with rCold, it protects more than any non-artefact boots. The ability to stair dance in the face of enemies like rockslimes is a very welcome bonus.

History

  • The mountain boots will be introduced in 0.29.

References