- This page describes the Dispersal spell. For the ammunition brand, see Dispersal (brand). For the trap, see dispersal trap..
|Teleports away any creatures within a short distance of the caster. Any creature with the Will to resist will still be irresistibly blinked a shorter distance, and any monster it affects at all has a separate Will-based chance of being confused by the warping of space.|
Dispersal is a level 6 Translocations spell which attempts to clear away all monsters adjacent to you.
Dispersal is useful in crowded situations, where some monsters will be teleported away completely, and the others will at least be sent back some distance. It's especially great against guardian serpents and draconian shifters, as Blink Allies Encircling can quickly surround you with enemies.
Compared to Iskenderun's Mystic Blast, Dispersal is 2 levels higher and isn't also a Conjurations spell. IMB deals damage, but Dispersal will never fail to at blink monsters away, while IMB can fail based on size. Also, Dispersal has the ability to teleport monsters away. Overall, the 2 level difference is a key drawback, as the Translocations investment is substantial for many character builds.
- Prior to 0.12, there was only a 50% chance that the monster would blink away when the teleport attempt failed.
- spl-transloc.cc:L1428 (0.29.0)