Search results

Jump to: navigation, search
  • |hit_num = 1 |dam_num = 1
    3 KB (421 words) - 11:33, 14 January 2024
  • |school2=Fire Magic }}'''Conjure Flame''' is a level 3 [[Conjurations]]/[[Fire Magic]] spell that can create a [[cloud]] of flame.
    5 KB (791 words) - 10:38, 5 May 2023
  • |formula = 2d(2 + power/9) [[fire]] |range = 1
    4 KB (561 words) - 13:20, 14 February 2024
  • There is a summon cap of 1 ice beast; casting the spell again will cause the old summon to very quickl ...e a chance to [[slow]] them. As bonuses, ice beasts are naturally [[poison resistance|rPois]], and do not trigger the bloodzerk of [[skyshark]]s.
    2 KB (305 words) - 15:43, 15 January 2024
  • '''Ignite Poison''' is a level 4 [[Fire Magic|Fire]]/[[Alchemy]] spell which causes all nearby [[poisoned]] creatures and pois All poisoned monsters in line of sight take [[fire]] damage and lose their poisoned status. All poisonous clouds and noxious
    4 KB (587 words) - 15:07, 15 January 2024
  • ...e>1 + 1d(pow/40)</code><ref>{{source ref|0.30.0|mon-death.cc|1276}}</ref> (1-6) [[Simulacrum (monster)|simulacra]]. Simulacra last for a finite duration ...xtremely large damage output, but are outstandingly frail. Be mindful of [[fire]] attacks, which are capable of wiping out your horde in a few turns.
    4 KB (606 words) - 19:37, 16 January 2024
  • ...to a mighty, fire-breathing dragon. The caster becomes highly resistant to fire and resistant to poison, but vulnerable to cold. The caster becomes able to ...ions]] spell which transformed your character into a dragon, much like a [[fire dragon]].
    6 KB (837 words) - 03:07, 26 February 2024
  • ...raging wind, dealing a base of <code>9d(pow/15)</code> physical damage per 1.0 turn. ...lockwise fashion. The "rotation" is a square shape, and done at a rate of ~1 full rotation per 6 turns.
    4 KB (636 words) - 22:10, 18 July 2023
  • |special = Ignores 1/2 [[AC]]<br>Creates 3 ball lightnings; explodes in 2-3 tile radius}} ...or 3 tile radius (same chance). As BEAM_ELEC damage, the explosions ignore 1/2 of the target's [[AC]].
    4 KB (575 words) - 17:09, 11 September 2023
  • ...Fire Magic]] spell. When a monster hit by Inner Flame is damaged, it takes fire damage, and on death, it explodes. [[Fire Elementalist]]s and [[Hexslinger]]s start with this spell. A [[scroll of im
    6 KB (988 words) - 20:46, 6 October 2023
  • ...it for areas with lots of poison. Later on, Quicksilver Dragon Armour and Fire Dragon Armour are both good options, if you don't mind the casting penalty. ..., fire/cold/poison/electricity resistance, later on corrosion and mutation resistance. Also boosts to Strength/Int can be good. Clarity, stasis, and flight can b
    13 KB (2,332 words) - 18:40, 20 April 2016
  • Piety starts at 100 and changes by 1 point roughly every 20 turns (about 49% chance to move towards 100 and 51% ...bad stuff will start. You'll get a warning when the amusement gets down to 1 (at least 20 turns before it reaches 0): "Xom is getting BORED". If your in
    17 KB (2,836 words) - 05:57, 24 March 2024
  • ...rs: if you pick up two piles of 15 gold one after the other, Zin will take 1 gold piece from the first and 2 from the second. Also, if you are at maximu ...gold_taken * 141 / (40 + 2 * absolute_depth)</code>,<ref>{{source ref|0.30.1|god-prayer.cc|219}}</ref> but this can be modified:
    15 KB (2,324 words) - 21:26, 23 March 2024
  • ...ad, demons, or evil creatures (such as followers of evil gods). Chance of +1 [[piety]], higher chance for creatures with high [[HD]]. *Inactivity: You lose 1 piety per 700 turns, on average (1/35 chance every 20 turns).
    13 KB (2,040 words) - 15:32, 5 April 2024
  • ...|0.30.0|spl-vortex.cc|377}}</ref> Only 50% of damage is affected by [[cold resistance]]. ...lockwise fashion. The "rotation" is a square shape, and done at a rate of ~1 full rotation per 6 turns.
    4 KB (605 words) - 23:17, 16 September 2023
  • ** Floors 1-6 of each hell sub-branch are considerably smaller, and place only one pair ...olyte, an Ignis zealot. Starts worshipping Ignis, along with Scorch and a -1 flame branded weapon of choice.
    18 KB (2,813 words) - 19:18, 25 August 2022
  • ...ay grow a protective wall of briar patches as well as ballistomycetes that fire damaging spores whose explosions confuse living creatures. Devout followers *Inactivity: You lose 1 piety per 700 turns, on average (1/35 chance every 20 turns).
    9 KB (1,311 words) - 23:05, 10 March 2024
  • ...and head straight for [[The Lair]]. Once you find The Lair, bypass levels 1-5 and go straight to 6. If you’ve retained any [[Scroll of magic mapping| # Skip through The Lair levels 1-5, going downstairs as soon as you find some
    16 KB (2,746 words) - 01:19, 14 June 2014
  • *A [[faded altar]] can spawn between floors 1 and 3, giving you access to a random god (chosen from 3). ...ave a means of escape (most often, a staircase). Berserkers start with the 1* of piety required to berserk immediately.
    60 KB (9,752 words) - 19:17, 8 January 2024
  • {| border="1" cellpadding="2" cellspacing="0" Grants resistance to [[acid]] and [[corrosion]]
    10 KB (1,393 words) - 20:53, 2 September 2021

View (previous 20 | next 20) (20 | 50 | 100 | 250 | 500)